Yeah, I'll for sure disable all the stupid things about McMMo (axes, swords, unarmed). It'll only be used for skills. I might remove some/most of the item rewards like discs/glowstone/etc, since it makes the game too easy. If we go with survival, then we shouldn't add Pvp areas. I don't think we should start with one world. There's no point in starting with one if we make the second world a mining world.Question 1: What will be the max power for each faction member? Question 2: Will there be a whitelist on the server like we had on the survival server? 1. Not sure. Maybe 2 power per person. If you want to make something big, you'll have to team up with friends. There will be opportunities to increase your max land claimable. 2. This is what I envision: For the first week or so, I whitelist the server to anyone who wants to join on here - We build the spawn area and get some public farms going. After that week, we go public on a Friday or something. Sound good? Also: I will need some people to be admins, let me know if you're interested! (You'll have to be active) I'll probably be active so y'know , But yet sounds good to me