waterpyro Posted April 22, 2012 Posted April 22, 2012 Convert From Zm, This was one of my old mapsOffice setting2 things to know about this map, there are 3 buttons in the map they all function for some purposebutton one behind security desk turns off lights on the 1st floor onlybutton two behind stacked crates on first floor turns back on lights for 1st floorbutton 3 second floor closes gates for some areasDownload Linkshttp://www.gamebanana.com/gmod/maps/165215 Pufulet 1 Quote
Pufulet Posted April 22, 2012 Posted April 22, 2012 I will look at this tomarrow and give a proper comment of it and what I think about it. Quote
Pufulet Posted April 23, 2012 Posted April 23, 2012 (edited) I just had a good look and I quite liked your map. The map provides many good cading spots, high fps, good paths for running/fighting, good propkilling resources and no way to escape the map. Most cading spots have 2 ways to get in and this is good because of the props you get provided with.The only negative thing I noticed is that you use some func_breakable glass with health over 200 I would believe but this is not major because it does not have much health and is breakable by humans so lag caused from it is a minor issue.Overall the map is nice and simplistic and should provide good indoors combat as well as some decent barricading.This is on my list and the family guy one is but you need to make a new version with the fixes. Edited April 23, 2012 by Pufulet Quote
Mr. Darkness Posted April 23, 2012 Posted April 23, 2012 (edited) Saying about screenshots I can already say that the map is well done with VVIS and VRAD (Would be cool adding HDR though)The map would also make a good looking with 3d skyboxes.Only one issue for me.What is this light coming from nowhere on 3rd pic?(In the center on wall and on left side, coming through wall)Well done, once again. Edited April 23, 2012 by Mr. Darkness Quote
Pufulet Posted April 23, 2012 Posted April 23, 2012 Saying about screenshots I can already say that the map is well done with VVIS and VRAD (Would be cool adding HDR though)The map would also make a good looking with 3d skyboxes.Only one issue for me.What is this light coming from nowhere on 3rd pic?(In the center on wall and on left side, coming through wall)Well done, once again.Old maps tend to have lights but no light source. We have all been there. Quote
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