tyfusjap Posted February 16, 2015 Posted February 16, 2015 (edited) [sH] Filthy Jap MAP for Mix Its an Never the same type of shooter lots of different cars There 14 repairs 5 nitros and 9 car pick ups THIS IS MY FIRST MAP SO MAYBE I SCREWED SOME THINGS UPjap6.zip Edited February 17, 2015 by tyfusjap Quote
Cena Posted February 17, 2015 Posted February 17, 2015 You haven't changed the meta file. Read this please: http://mrgreengaming.com/forums/topic/14734-mapping-rules-for-mta/ Quote
tyfusjap Posted February 17, 2015 Author Posted February 17, 2015 You haven't changed the meta file. Read this please: http://mrgreengaming.com/forums/topic/14734-mapping-rules-for-mta/Yeah i knew i did something wrong with that Quote
tyfusjap Posted February 17, 2015 Author Posted February 17, 2015 (edited) I've added this to the meta racemode="sh"I'm not sure if i have done it right Also i have fixed some escapes i think its 100% escape free nowjap6.zip Edited February 17, 2015 by tyfusjap Quad_Tube 1 Quote
Cena Posted February 17, 2015 Posted February 17, 2015 (edited) Just wait for Warp to check it. Edited February 18, 2015 by Cena Quote
warp. Posted February 18, 2015 Posted February 18, 2015 Not uploaded - Wrong meta file.. It's not "sh" it's "shooter" read the guidelines:http://mrgreengaming.com/forums/topic/14734-mapping-rules-for-mta/ Also, map folder should be named according to it's gamemode. Example: (nts-map, sh-map, dd-map) Quote
tyfusjap Posted February 18, 2015 Author Posted February 18, 2015 Not uploaded - Wrong meta file.. It's not "sh" it's "shooter" read the guidelines:http://mrgreengaming.com/forums/topic/14734-mapping-rules-for-mta/ Also, map folder should be named according to it's gamemode. Example: (nts-map, sh-map, dd-map)OkSH JAP.zip Quad_Tube 1 Quote
warp. Posted February 18, 2015 Posted February 18, 2015 (edited) Map folder is not like I specified on the example ... Anyways, uploaded Edited February 18, 2015 by warp. Quote
tyfusjap Posted February 18, 2015 Author Posted February 18, 2015 Map folder is not like I specified on the example ... Anyways, uploadedLmao thanks Quad_Tube 1 Quote
tyfusjap Posted February 18, 2015 Author Posted February 18, 2015 2 more maps[RTF] Top of the tower[sH] el quebrados sh_map.ziprtf_map.zip Quad_Tube 1 Quote
warp. Posted February 22, 2015 Posted February 22, 2015 Not uploaded - RTF is a mess, SH low quality map, not escape proof Quote
tyfusjap Posted February 22, 2015 Author Posted February 22, 2015 Ok i'll try to make a better RTF Quote
tyfusjap Posted February 22, 2015 Author Posted February 22, 2015 (edited) Just finished my DD map it has Random Markers dd-meh.zip Edited February 22, 2015 by tyfusjap Quote
SDK Posted February 22, 2015 Posted February 22, 2015 You forgot to include random markers in the meta Quote
tyfusjap Posted February 23, 2015 Author Posted February 23, 2015 (edited) Uhm i did? i've included this in the meta <include resource="map-RandomMarkers" />It's on top Edited February 23, 2015 by tyfusjap Quote
tyfusjap Posted February 28, 2015 Author Posted February 28, 2015 Some people said to me i messed up the walls so i replaced them with AirportRunwaysPlease replace Filthy Jap with this map sh-filthy-jap-fixed.zip Quote
warp. Posted March 2, 2015 Posted March 2, 2015 (edited) Uploaded - Meta was incorrect tho, wrong respawn value Edited March 3, 2015 by warp. Quote
tyfusjap Posted May 10, 2015 Author Posted May 10, 2015 (edited) Hi i havent mapped in quiet a while .-. anyways i made 2 ntsnts-sh.zipnts-LuckiestWins.zip Edited May 10, 2015 by tyfusjap Quote
warp. Posted May 17, 2015 Posted May 17, 2015 NTS SH - Uploaded NTS Luckiest wins - Not uploaded for obvious reasons, maps of this kind are no longer accepted. Quote
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