Deluvas Posted September 8, 2009 Share Posted September 8, 2009 Well, the question is clear enough. I want to know what you like, what you don't like and what do you want new in this gamemode! If you come up with good ideas, it is possible i will implement them ... For start, i will tell you what i like and what i don't know and what i want!Things i like :- Propkills- Damage scaled by difficulty- Having fun as zombie. [when you don't get spawn camped in maps like zs_fortress]Things i dislike:- Garry, for screwing up the collisions.- ^^ Getting stuck in props, warping, etc.- Some maps are just unplayable.- Good players suicide at the beginning of the round, because they want to redeem with autoshotgun. I do that myself (well, sometimes) because it is boring to play as human!- Not being able to "barricade". The game is about survival .. you must barricade somewhere, but most of the times, this is boring for the other team, because they just go in and get slaughtered.Things i would like:- Being able to build barricades.- Being able to choose from different classes as human, too.- The game should be always fun, even if you are zombie or human.- Some neat ideas to compensate for the human camping and zombie outbreak at the beginning of the maps...and much more. Quote Link to comment
Ywa Posted September 8, 2009 Share Posted September 8, 2009 I'd like to have a better teamwork feeling. This could be achieved the best by players splitting up in small groups (maybe everyone different goals to achieve 1 main goal together at the end of the map). This is kinda hard to make however, since most ZS maps are just too small to create objectives.Did I miss something with the barricading? Does the hammer suck?Also, what about everyone being a normal/classic zombie (more skins maybe?). And players get selected for the other classes as "specials". Which will have more HP etc. and better abilities to break through barricades or w/e. Quote Link to comment
Sneed Posted September 8, 2009 Share Posted September 8, 2009 Even though im not playing i still can come up with ideas! How about a zombie/tank with massive hp comes up every 5 minutes! Quote Link to comment
Deluvas Posted September 8, 2009 Author Share Posted September 8, 2009 "Did I miss something with the barricading? Does the hammer suck?Also, what about everyone being a normal/classic zombie (more skins maybe?). And players get selected for the other classes as "specials". Which will have more HP etc. and better abilities to break through barricades or w/e."The specials are a great idea, i was planning on making them The hammer doesn't suck but it's useless most of the time, since you can't drag props. [i hope i'll fix that soon]Even though im not playing i still can come up with ideas! How about a zombie/tank with massive hp comes up every 5 minutes!Yep, just the like the tank in left4dead. Quote Link to comment
Hundred2 Posted September 8, 2009 Share Posted September 8, 2009 The melee system improved.It sucks now >_<so: Faster hit speed (Hl2 crowbar) and a little bit of damage around the crosshair so you dont have to be spot on to hit the zombie, wich can be extremely hard because its dark, he moves around you hit to slow. Quote Link to comment
Darkstar Posted September 8, 2009 Share Posted September 8, 2009 A vote map function at the end of a round, similar to IW's where you can vote to restart the current map, or for the next 2 in the map cycle Quote Link to comment
Deluvas Posted September 8, 2009 Author Share Posted September 8, 2009 (edited) The melee system improved.It sucks now >_<so: Faster hit speed (Hl2 crowbar) and a little bit of damage around the crosshair so you dont have to be spot on to hit the zombie, wich can be extremely hard because its dark, he moves around you hit to slow.I already improved one melee, i have to copy the same thing to all. As for the crossbow, i don't know .. Snipers will improve greatly. They are useless now, i know.A vote map function at the end of a round, similar to IW's where you can vote to restart the current map, or for the next 2 in the map cycleReally nice. Edited September 8, 2009 by Deluvas Quote Link to comment
Holy Posted September 8, 2009 Share Posted September 8, 2009 I really like this ideas that you posted Deluvas one of the most important things are the maps.Its a bit unbalanced on some maps you just got a pistol and the zombies already killed 10 of 15 humans.One thing is the sucide i really hate it if any "score whore" only play as zombie do get GC or just want to show that he Quote Link to comment
Botervloot Posted September 8, 2009 Share Posted September 8, 2009 (edited) - Rewards when you kill someone *Dubble damage, faster firing rate, more health* In skill, not in weapons.- Bullet penetration through walls/zombies...?- Adding a grenade(pipe bomb)/molotov to the random weapon drops- Ability for mappers to put weapons where they want to, instead of it being random *I think it's already in it, but if not, then you definitely have to add it*- Fortification models...? (So that you can better defend something, would be cool, to replace things like the wooden patlet with a piece of plaster. But not really nessessary, since the mappers could do that.)- If you are zombie, you see the SteamID picture above their character, and Humans see theirs above them, not zombies see humans, that would be too easy.And only when you look at them. Edited September 8, 2009 by Botervloot Quote Link to comment
EmRA Posted September 8, 2009 Share Posted September 8, 2009 Wait, you don't like human camping but you do like barricading? Quote Link to comment
Deluvas Posted September 8, 2009 Author Share Posted September 8, 2009 (edited) No no. Building barricades ~= camping! Edited September 8, 2009 by Deluvas Quote Link to comment
Google Hoops Posted September 8, 2009 Share Posted September 8, 2009 (edited) I don't play on ZS much but if there more things to it (like these ideas and whatever) then I'm sure I would play on it more and i'm sure more people would too.I know a lot of people play already but still more would play. Edited September 8, 2009 by Google Hoops Quote Link to comment
Dusty Posted September 8, 2009 Share Posted September 8, 2009 A cross hair for fists.A flashlight without a gun, some maps such as Segments are too dark for players that haven't played the map much (it's still hard for people that know the map like the back of their hand as well)I'll give this further thought. Quote Link to comment
Botervloot Posted September 8, 2009 Share Posted September 8, 2009 A flashlight without a gunThat really has to be added. I can't see shit. Quote Link to comment
Chainsawman17 Posted September 8, 2009 Share Posted September 8, 2009 (edited) I would recommend it , that flashlights get dropped at the beginning on certain spots of the map. The players have to go to this spots to get one...it shouldnt be too hard to get to this spots though. Edited September 8, 2009 by Chainsawman17 Quote Link to comment
Dusty Posted September 8, 2009 Share Posted September 8, 2009 I would recommend it , that flashlights get dropped at the beginning on certain spots of the map. The players have to go to this spots to get one...it shouldnt be too hard to get to this spots though.No offense, but that's a horrible idea. Quote Link to comment
Kniight Posted September 8, 2009 Share Posted September 8, 2009 Get rid of the zombie vision Quote Link to comment
Botervloot Posted September 8, 2009 Share Posted September 8, 2009 (edited) Get rid of the zombie visionDisable color correction.I always do. Edited September 8, 2009 by Botervloot Quote Link to comment
Azae Celestis Posted September 8, 2009 Share Posted September 8, 2009 (edited) Change the weapon system ..More specific thing for donaters. ( Like weapon, upgrade or effect )Make people able to remove the green vision for zombie. ( Can be verry annoying on lighty map )Fix the slowdown. ( Being slowed at 30 HP is very annoying, i didn't buyed Quick Cure for nothing ) Edited September 8, 2009 by Azae Celestis Quote Link to comment
Hundred2 Posted September 8, 2009 Share Posted September 8, 2009 I agree with the 30 hp slowdown.It makes Quick Cure more a 5000-6000 GC upgrade, not a whopping 7500 GC upgrade. Quote Link to comment
Deluvas Posted September 8, 2009 Author Share Posted September 8, 2009 Make people able to remove the green vision for zombie. ( Can be verry annoying on lighty map )Fix the slowdown. ( Being slowed at 30 HP is very annoying, i didn't buyed Quick Cure for nothing )New formula for slowdown. Speed changed correctly when you ironsight! Zombie vision is now yellow-ish. It's more friendly to the eye, now! (you won't have headaches if you play as zombie anymore) Quote Link to comment
Holy Posted September 8, 2009 Share Posted September 8, 2009 Make people able to remove the green vision for zombie. ( Can be verry annoying on lighty map )Fix the slowdown. ( Being slowed at 30 HP is very annoying, i didn't buyed Quick Cure for nothing )New formula for slowdown. Speed changed correctly when you ironsight! Zombie vision is now yellow-ish. It's more friendly to the eye, now! (you won't have headaches if you play as zombie anymore)nice Quote Link to comment
Deluvas Posted September 8, 2009 Author Share Posted September 8, 2009 http://www.xfire.com/video/134b67/Some beta testing .. You can't see much from the video but it may calm down the anxienty. Quote Link to comment
Dusty Posted September 8, 2009 Share Posted September 8, 2009 Please don't say we're going to get all the cheesy messages, telling us our damage every so often, or using a command for it to tell us is good, but the whole "You killed Player1337. Don't worry, he was a zombie!" is just a bit.. urgh.That's just my opinion. Quote Link to comment
Chainsawman17 Posted September 8, 2009 Share Posted September 8, 2009 I like it that it shows how many damage we did to someone,but the textes will be annoying after some time. I agree with dusty Quote Link to comment
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