FOTL.Emanuel Posted October 6, 2010 Posted October 6, 2010 (edited) I've been testing it today and most the times you get semi-flipped in the ground its kinda hard to get back to normal, looks like gravity working...I wanted to use this but I don't know how to make an help/controls window/words show up on the screen. The script itself is supposed to have the controls displayed when you click f9 but they dont... Edited October 6, 2010 by FOTL.Emanuel Quote
BinSlayer Posted October 7, 2010 Author Posted October 7, 2010 Emanuel, if you're talking about the magnet/gravity script, use my Updated version of it because i included text and the "c" button to activate/deactivate it Quote
FOTL.Emanuel Posted October 7, 2010 Posted October 7, 2010 Yea i wanted to know how to show text on the screen, gonna use that part from the magnet script, ty Quote
CsenaHUN Posted October 9, 2010 Posted October 9, 2010 (edited) Here is my text script: this one show the text only for 15 secPut this line into your meta file: <script src="helptext.lua" type="client" />And save this one as helptext.lualocal rootElement = getRootElement()local screenWidth, screenHeight = guiGetScreenSize()function createText ( ) dxDrawText ( "Text", 0, 0, screenWidth, screenHeight, tocolor ( 255, 255, 255, 255 ), 1, "pricedown", "left", "center", false, false, false ) setTimer (remove, 15000, 1) --Text showing for 15 secendfunction remove ()removeEventHandler("onClientRender", rootElement, createText)endaddEventHandler("onClientRender", rootElement, createText) Edited October 9, 2010 by CsenaHUN Quote
lolmam Posted October 18, 2010 Posted October 18, 2010 I've got a question is it possible to write a script that changes the contlos (so if you press "W" you drife backwords, if you press "D" you drife to the left side then to the right,etc.) ? Quote
BinSlayer Posted October 18, 2010 Author Posted October 18, 2010 probablybut elaborate your idea Quote
lolmam Posted October 18, 2010 Posted October 18, 2010 (edited) well I wont to build a short map with some obstacels so it is actually easy to play, but with the changed controls it becomes a kind of difficult and funny (I hope)I don't really need a ready written script (I will try to write it myself) but it would be nice to know the file in the main game gta*, where the controls are definated. (if it is in a compresed file it would also be nice if you can tell me how I can uncompress the file(a programm or thomething).So this is my main idea. I hope someone can help me *or/and in mta Edited October 18, 2010 by lolmam Quote
WeskeR Posted October 22, 2010 Posted October 22, 2010 I would like you make me a script to restart the downloadIs that possible?Thanks.Regards Quote
BinSlayer Posted October 23, 2010 Author Posted October 23, 2010 no i dont think it is..it is possible to put a command for it, but why do you even want this? it should happen on every map start that requires it Quote
BinSlayer Posted October 23, 2010 Author Posted October 23, 2010 it's fixed now..the server only needed a restartand it got restarted earlier today Quote
MoN Posted October 23, 2010 Posted October 23, 2010 Bin,humm...Script for ur own text on start the map-u know it?Give it 2 me,have to meet it. Quote
BinSlayer Posted October 23, 2010 Author Posted October 23, 2010 Bin,humm...Script for ur own text on start the map-u know it?Give it 2 me,have to meet it.what's wrong with this one? Quote
SDK Posted November 6, 2010 Posted November 6, 2010 Thought this would be interesting to know for the mappers here. A new addon for the map editor has been released at mta community, it generates code to move objects. (Still beta, so don't blame me if it doesn't work)Download + install: http://community.mta...details&id=1224Object Movement Generator from DDC (beta)an attempt to help some people create moving objects more easily.basic idea is:you create a dummy object in map editor, place it at starting point, get a point from that location, move your object to next location, set a point/timings there, move to 3rd place, set a point, etc etc.after you added all the points you need, dummy object can be deleted from map, it will be created by generated lua script when map resource starts.It works and looks a bit like rcg, and seems to be very GUI friendly. So if you're map editor works, make some moving maps! Quote
BlueYoshi97 Posted November 6, 2010 Posted November 6, 2010 Thought this would be interesting to know for the mappers here. A new addon for the map editor has been released at mta community, it generates code to move objects. (Still beta, so don't blame me if it doesn't work)Download + install: http://community.mta...details&id=1224Object Movement Generator from DDC (beta)an attempt to help some people create moving objects more easily.basic idea is:you create a dummy object in map editor, place it at starting point, get a point from that location, move your object to next location, set a point/timings there, move to 3rd place, set a point, etc etc.after you added all the points you need, dummy object can be deleted from map, it will be created by generated lua script when map resource starts.It works and looks a bit like rcg, and seems to be very GUI friendly. So if you're map editor works, make some moving maps!You can't be serious. I have been dreaming of a tool like this, a few days ago.When this works, I owe you man. Quote
CsenaHUN Posted December 3, 2010 Posted December 3, 2010 I posted this script in this topic. Works fine. Quote
CsenaHUN Posted December 14, 2010 Posted December 14, 2010 http://community.multitheftauto.com/index.php?p=resources&s=details&id=1479 I know it is not a race script, but maybe you guys find it handy Quote
BlueYoshi97 Posted December 14, 2010 Posted December 14, 2010 http://community.multitheftauto.com/index.php?p=resources&s=details&id=1479 I know it is not a race script, but maybe you guys find it handyThat looks awesam. Quote
Ywa Posted December 14, 2010 Posted December 14, 2010 World filters are for motherfuckers on motherfucking servers. Quote
CRYOSPHERE Posted December 14, 2010 Posted December 14, 2010 World filters are for motherfuckers on motherfucking servers.Yeah fuck this shit. Quote
FOTL.Emanuel Posted December 15, 2010 Posted December 15, 2010 I dont agree censoring words like motherfucker or so because thats what GTA lives from, lol its an adults game.Anyway, it would be useful for some words, like the N one or some other racist shit. Quote
BinSlayer Posted December 15, 2010 Author Posted December 15, 2010 Fuck no.. We be swearing and cursing til the whores come chasing, word. Quote
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