Jump to content
Mr. Green Gaming

zs_ambush_v3


Recommended Posts

Posted

Appologies for making another one of these progress topics when I just made zs_tainted but I have more interest in my oilrig-like maps atm so for now the progress of the map will be paused.

zs_ambush_v3 promises to be much more different than the other two and will be the final:

- No square blocky rooms

- Arctic theme

- Snowy!

- Custome skybox that suits the theme

- Nighttime

- Learnt more things than I knew from v1 and v2

- Make sure theres no mass camping

- Make sure theres no exploiting

- Make sure it works for zombines to go around

- Etc

Here is a photo of the main area I have been working on. I will show you guys some inside pictures and different areas if the map tomarrow once I do some more work.

(The light under the black blocky thing is actually a pipe with some stuff on it but the thing didnt capture it well. )

! Ideas and Suggestions !

post-1289-128483714818_thumb.jpg

  • Replies 53
  • Created
  • Last Reply

Top Posters In This Topic

Posted (edited)

Ok, my honest and unbiased opinion:

- Lightning needs a ton of work

- The area is not believable; what the hell is up with that big black steel bar out of nowhere, it doesn't serve a goal.

- The wall texture is unfitting. Get something that's "longer", and not like metal planes every 3 inches.

All aside; it looks ok

Edited by Botervloot
Posted (edited)

Ok, my honest and unbiased opinion:

- Lightning needs a ton of work

- The area is not believable; what the hell is up with that big black steel bar out of nowhere, it doesn't serve a goal.

- The wall texture is unfitting. Get something that's "longer", and not like metal planes every 3 inches.

All aside; it looks ok

- What do you mean by that?

- What do you mean by that... again?. I put in the description its a pipe but I didnt catch it well in the picture so thats why it looks ugly

- Would you suggest sticking with another metal wall or using concretewall?

Edited by Pufulet
Posted (edited)

Ok, my honest and unbiased opinion:

- Lightning needs a ton of work

- The area is not believable; what the hell is up with that big black steel bar out of nowhere, it doesn't serve a goal.

- The wall texture is unfitting. Get something that's "longer", and not like metal planes every 3 inches.

All aside; it looks ok

- What do you mean by that?

- What do you mean by that... again?. I put in the description its a pipe but I didnt catch it well in the picture so thats why it looks ugly

- Would you suggest sticking with another metal wall or using concretewall?

- This is obvious. It's too dark and no fun to play on. People can't see anything, and flash lights aren't an option, because that way, only a small spot is illuminated and it's very annoying. Add more lights.

- The pipe or whatever it is comes out of nowhere. It doesn't server a goal, only a cheap way to hang up some lights that look out of place. In real oil rigs, this isn't there. (Oilrigs require plenty of light for people to work properly on them)

- That's up to you. You could keep the white-ish colour of the texture, make it concrete or keep it metal.

Edited by Botervloot
Posted

Ok, my honest and unbiased opinion:

- Lightning needs a ton of work

- The area is not believable; what the hell is up with that big black steel bar out of nowhere, it doesn't serve a goal.

- The wall texture is unfitting. Get something that's "longer", and not like metal planes every 3 inches.

All aside; it looks ok

- What do you mean by that?

- What do you mean by that... again?. I put in the description its a pipe but I didnt catch it well in the picture so thats why it looks ugly

- Would you suggest sticking with another metal wall or using concretewall?

- This is obvious. It's too dark and no fun to play on. People can't see anything, and flash lights aren't an option, because that way, only a small spot is illuminated and it's very annoying. Add more lights.

- The pipe or whatever it is comes out of nowhere. It doesn't server a goal, only a cheap way to hang up some lights that look out of place. In real oil rigs, this isn't there. (Oilrigs require plenty of light for people to work properly on them)

- That's up to you. You could keep the white-ish colour of the texture, but make it concrete or keep it metal.

- I will increase the light of the light_environment and add more lights but not too many since it will be heavy on compiling.

- Im going to find a good use for it.

- I think it looks quite nice and fitting tbh

Posted (edited)

Removed the pipe and changed it with a catwalk on a higher floor level.

I will add a different texture on the insides to make it better

post-1289-128488599666_thumb.jpg

post-1289-128488600183_thumb.jpg

post-1289-128488600673_thumb.jpg

Edited by Pufulet
Posted

That walkway needs support...

if you mean the catwalk with the light i will add supports soon

I think it looks cool, it still needs some work but it looks good.

loads of work to do but it promises to be better than ambush v1 and v2, i mean its ARCTIC! :V

Posted

If your going to add Snow Fall then use this "Func_Precipitaion" And do snow fall its really good to add a bit more effect into the level. If you want a much heavier fall then Copy and paste alot more trigger blocks into the spots that you want

Posted (edited)

(Posted Something wrong here but i will put something usefull isntead since I cant delete this post :mr-green: )

I cant put a big snow block because it will snow inside so I have to do that last carefully covering all the outside area.

Edited by Pufulet
Posted (edited)

That's one thin wall on pic 2.

its actually 4 squares thick so yeah...it is thin..... but its actually more thicker than the picture shows.

Edited by Pufulet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...