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Mr. Green Gaming

Fix errors, for necrossin


Guest

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Posted (edited)

[weapons\weapon_zs_barricadekit\shared.lua:47] attempt to call method 'SetWeaponHoldType' (a nil value)

[weapons\weapon_zs_melee_base\shared.lua:58] attempt to call method 'SetWeaponHoldType' (a nil value)

[weapons\weapon_zs_syringe\shared.lua:61] attempt to call method 'SetWeaponHoldType' (a nil value)

[weapons\weapon_zs_mine\shared.lua:64] attempt to call method 'SetWeaponHoldType' (a nil value)

[weapons\weapon_zs_tools_hammer\shared.lua:68] attempt to call method 'SetWeaponHoldType' (a nil value)

[weapons\weapon_zs_tools_hammer\shared.lua:78] attempt to compare nil with number

[weapons\weapon_zs_base\shared.lua:94] attempt to call method 'SetWeaponHoldType' (a nil value)

[weapons\weapon_zs_tools_supplies\shared.lua:106] attempt to call method 'SetWeaponHoldType' (a nil value)

F4 menu

Warning: vgui.Create failed to create the VGUI component (DNumberWang)

vgui.Create: Error when calling 'DNumSlider':Init ([lua\vgui\dnumslider.lua:20] attempt to index field 'Wang' (a nil value))

[zombiesurvival\gamemode\client\vgui\poptions.lua:59] attempt to index local 'slider' (a nil value)

[lua\vgui\dnumslider.lua:104] attempt to index field 'Wang' (a nil value)

Adding more...

Edited by Guest
Posted

Thanks to Clavus (he updated the server), so holtypes are fine now.

Also fixed small F4 menu bug and enabled swimming animations for humans.

Report about any unnoticed bugs (if they are still here).

Posted

Also, you need to fix people being stuck in swimming animations after leaving the water.

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