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Mr. Green Gaming

BinSlayer

Greens
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Posts posted by BinSlayer

  1. I wish there where admins on when i was playing to ban the backwords drivers (-_-)

    No American admins except for Juggernaut who I'm hearing is not really that active.

    Suggestion: Leave clan and apply

    :(

    final-word-never-say-N242OSB-x-large.jpg

    Like my clanmates too much..

    Too bad, I guess you're still gonna be playing with those backwards drivers after all.

  2. both rtf maps were accepted but Haig, your surprise wasn't working well so I removed it. Sorry, but very nice rtf.

    NTS map has been accepted

    Keep em coming

    We now have 9 NTS maps.

  3. all nts maps accepted so far.

    We've got 3 right now. I think we can launch the gamemode when there are more than 15 or so

    No reason to have GM as the max players is 32.

    Any MTA map should be capable of handling 32 players without gm

  4. other stuff I forgot to mention: It would be best if the first few checkpoints were big. I mean the size should be like more than 5(even 5). It will help with avoiding startup fuckups a little.

  5. New plans for new gamemode:

    After many considerations and seeing how succesful the map in cause is, we've decided what our next gamemode will be and we hope that the idea will suit everyone :')

    NEVER THE SAME

    Basically, race maps with checkpoints around San Andreas and a vehicle randomizer for each checkpoints!

    What do you guys think?

    But if we'll go through with this, we need maps for it. There will be the official map + others for more diversity. So we need to put to work everyone's creativity!

    How To Make A NTS-Map.

    1. Make a race map like any other. But, our randomizer will need to know if it needs to choose a plane, a boat or a car.

    As a result, I'm thinking that checkpoints need to be created carefully. Such as: Blue checkpoints means a random car. Red checkpoints means a random plane and Green checkpoints means a random boat. Simple as that. Just make sure you get the colors right. That's it.

    2. Don't change vehicles via checkpoints. (Server Script will do that)

    3. Save the map, open it and @ meta.xml , replace the gamemodes tag 'race' with 'nts' .

    4. The meta.xml and the .map file go in a .zip archive which you can then upload in a Forum Attachment in posts here.

    5. Try to stick to San Andreas maps for now (like original Never The Same). Make sure your map has a few curbs and isn't a short map. You should add as many checkpoints as possible as that is what makes this gamemode fun. The checkpoints should also have a proper distance between each other so that you can drive a while with your randomly selected vehicle. (just like the original NTS map by me)

    6. Don't add any scripts that interfere with changing cars.

    7. 32 unique spawnpoints required. (unique = not in the same place/space)

    Careful with setting the checkpoints color.

    Blue = 0, 0, 255 (RGB COLORS)

    Red = 255, 0, 0

    Green = 0, 255, 0

    EACH checkpoint needs to be COLORED accordingly.

    NO other color is accepeted except for those!

    ----------------------------------------

    We'll add the gamemode in the server once we get enough maps.

    We're hoping it will help make the MIX server a successful server and attract more people.

    edit: other stuff I forgot to mention: It would be best if the first few checkpoints were big. I mean the size should be like more than 5(even 5). It will help with avoiding startup fuckups a little.

  6. Well it seems that the ban has been set 2 years ago and I don't quite remember you but I suppose we could give you an unban for now but bear in mind that we'll keep an extremely close eye on you.

  7. Important update

    ManHunt has been updated. The first spawnpoint has always been the first one selected to be the victim, right? But now it's also saved!

    Everytime a new victim is assigned, it will take the element model from the last victim!

    E.g: First spawn is a dumper. The rest are quads. When the dumper dies, the next victim (one of the quads) becomes the dumper !

    Also, if dumper somehow changes vehicle (via vehicle change pickups) then the next victim will have that model as well.

    I'm hoping the update won't cause trouble with the maps. If it does, it might get reverted.

    edit: gametaff's map uploaded

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