Jump to content
Mr. Green Gaming

ChristinaRokker

Members
  • Posts

    51
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by ChristinaRokker

  1. Here is a .psd file I've made for my own paintjobs. Opens with Photoshop. http://dl.dropbox.com/u/68017236/MTAMrGreen.psd You can follow the general layout here for the most compromised turnouts for all your cars. There's no way you can get each car to look perfect, as you will need to have exact same UVmaps for all cars, which of course is impossible. So a compromise is made, and I've found that this is the best for most of the popular cars. The sides will always be mirrored left and right. That's common with all models. In the .psd file, The left-most sideways text, is the hood. Some cars e.g... Sultan will have this mirrored. Most other cars will not. The top-most text is the side panels for some cars... e.g. Infernus... The bottom-most text is the side panels for some other cars... e.g. Elegy... Some cars have a bonus back texture which also originates from the side panel part. You can use my file as a template, and change it to your own stuff! Happy texturing! There is one more problem with the custom PJ, which I don't think is fixed yet. If you uploaded your texture, the people who were NOT on the server who then later join, will NOT see your PJ. This is because they were not there to download it while you uploaded it. The solution, and this is what I do, is to upload your texture file frequently. I usually reupload it when the map nears its end, so fresh joiners will see it next map.
×
×
  • Create New...