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Mr. Green Gaming

That1Bacon

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    That1Bacon

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  1. Ok, so i sat down, and i worked out the planning for a gmod gmaemode. However, being as I am completely illiterate to lua, modeling, mapping, and anything else involved in gamemaking other than brainstorming, I find that I have no way of releasing my ideas into the public. I'm sorry that I am a noob to the forums and all, but I can't help it. I have all of the things that I would want in the gamemode, so if any programmers and modelers/mappers could help me out, even if you could just suggest some extremely well explained tutorials, as I know close to nothing about any part of creating a gamemode, I would greatly appreciate it.
  2. i do actually have a suggestion, and i think some people might agree with me. Alright, when the humans win, it has always been my experience that it was a total blowout, and the zombies never managed to get to the 50% mark. In my opinion, that's kinda boring for both sides. However, the humans barely ever win. so to make the game more interesting, i think that there should be more initial zombies, and that the zombies should be able to take more punishment, but balanced by giving the humans better weapons to start with. anyways, tell me what you think.
  3. i'm surprised that this hasnt come up yet, and i hate to be a bother, but its literally impossible to level up as support. i've been playing for months and not picked up ammo as a support, lol. personally, i think the role of the support should be more in depth..... like giving ammo, or armor, or something! thanks.
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