Jump to content
Mr. Green Gaming

Ashley

Members
  • Posts

    16
  • Joined

  • Last visited

About Ashley

  • Birthday 06/25/1979

Contact Methods

  • Steam
    Sardientje

Profile Information

  • Location
    Netherlands
  • Interests
    My interests include but are not limited to.... music (anything but mainstream) guitar & harpichord since I was a little girl - Games ( TF2, World of Warcraft, Garry's Mod ), Flowers (I'm shop owner of my own boutique), Tattoos

Ashley's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Happy Birthday! :Y

  2. You left so soon. :o

  3. Hi, ([email protected])

    I wish we make use of this great opportunity of friendly. How are you;work,health and life over there?. My name is Grace,am a girl,single never marry. I went across your profile today on (/forums.left4green.com). I found intrest on you,i wish to know you more.i made up my mind and decided to left this message of proposal to you. I really believe we can move.

  4. I dont play zs either so i dont think it would be very useful for me to do anything with hammer
  5. sorry i dont know hammer and i dont have it
  6. nothing lags about this that's just the capturing rate of the video; everything (really every single prop of 580 props) is welded to at least 4 skeleton beams; no-collided with each single proximity prop - and every single prop was manually precision welded with different values for custom paneling; none of it is Easy Welded The combination of multi-welding, easy precision welding and no-colliding makes this a virtually lagfree house; I can even unfreeze the whole building and it would still stand without any bugs or lag
  7. I've never played zs, I'm friendless so I spent my hours as a hermit building pointless stuff in single player oh yeah don't mind the little blue cube; that's a small in-game Ipod I made with wiremod lol; it plays 6 songs that you can preprogram; I spawn it with advanced dupe whenever I'm working on large projects for some music
  8. I'll update the topic once I've updated the house with graphics and stuff; I mean Gmod can only do so much compared to map editors which to me is the whole fun of it
  9. No never but I've made countless maps using the Unreal Editor, both for GOTYE and with UE 2.0
  10. Hey guys; My past 16 hours spent playing Garry's Mod were spent designing and building a house - this idea was brought upon me by viewing countless houses and "forts" people posted on YouTube that consisted out of nothing but a few pointless boxes that one could barely call a house I haven't colored, materialized and furnitured this house yet but the basic design is now done; and without coloring it's easier to see how I constructed it - it's based on a beam/cuboid skeleton with panels and windows - next I'll be adding is a music system throughout the whole house This house currently counts 580 props http://www.xfire.com/video/3b5f15/
  11. yay someone around my age,

  12. That's not the issue; the issue is that there are basically a few kinds of WireMod builders; one large group of builders gets a kick out of coding the most impressive things by re-coding LUA or putting everything in an expression2 chip - but an even larger group doesn't see the fun in that. Maybe to you it sounds pointless not to - but to us it seems pointless to just code whatever we want to get out of a sandbox game; where for us the fun lies within creativity using presented options with basic wiremod and the source game itself. It's about what we find the most fun; I personally find it more fun to try and accomplish something that seems impossible after spending countless of hours building chipboards with over 100 chips; someone else finds it more fun to just create an entity in LUA - they're two entirely different games to play; I choose the first Also the speeding up/slowing down is just pitch control which can be manipulated using the PitchRelative (5th) output on the Sound emitters; already default with WireMod; so no other module did that for me
×
×
  • Create New...