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Mr. Green Gaming

Benox.exe

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Posts posted by Benox.exe

  1. O yea ! This one is crazy, good song I take it (the song)

    H.E.R.E.T.1.C map looks fun. Theres a way to make the GM only on players , not on static (here is dynamic xD) vehicles.

    BTW, I hope MTA will fix the lag that occur when theres alot of players at the same place, but I think its impossible MTA need a better engine.

  2. Down Ryder series

    Daft Punk music

    They use the voice pack what it does = fun

    1) Down Ryder 1

    they are all hard, the trick = stay in the middle, but not for all the race of course, because you need to avoid obstacles and this map will bring you the FEAR of the speed. You have the choice :

    you drive an infernus, but you can drive an sanchez, with the sanchez the map is more easy, but you cant get in the top times of the infernus drivers. Also theres only 1 checkpoint, the reason is because this map contain 2 identical tracks. The objects theme is las Vegas and other city stuff.

    its hard

    script :

    music

    pictures :

    sanstitrener.png

    sanstitrewm.png

    2) Down Ryder 2

    Same thing but theres 4 identical roads and this is my biggest .map file , the .map is 1.2 MB. The objects theme is random.

    its hard

    scripts :

    music , sky color and water color

    pictures :

    sanstitrelk.png

    sanstitrexc.png

    3) Down Ryder 3

    Same thing like the 2, but this one have jumps and the 4 tracks are close to each others. The objects theme is farmer.

    its hard

    scripts :

    sky color , water color and music

    pictures :

    sanstitreswv.png

    sanstitreiib.png

    .......................

    Ho Yea ! You will go fast mwou ha ha ha !

    sanstitrezz.png

    in game picture of Down Ryder 2

    race-raceddownryder2.zip

    race-raceddownryder.zip

    race-raceddownryder3.zip

  3. I'm the only guy who have these maps I made, they take the dust. So I took the decision to give them to this server only.

    They are old, I convert them to MTA 1.x I add spawn points now they have 40 spawn points and I add some script like music and a little voice pack dont forget its an resource to include.

    First of all lets answer a question. Nope they doesn't have custom objects.

    So lets begin :

    Speed city series

    1) Speed city 1

    In this map you drive fast and you have to keep the control of your vehicle, some ways are more faster than others. Of course you need to know the trick with gta sa motorcycles.

    you drive a bf 400 and a nrg 500

    Its medium

    scrip :

    music

    pictures :

    sanstitre1mgt.png

    sanstitre2uh.png

    2) Speed city 2

    I think the server have already a part of this map , this is the complete map that add my part in the feat map.

    Same thing like the first.

    Its easy

    you drive a custom nrg500

    script :

    music

    custom nrg500

    pictures :

    sanstitre3yp.png

    sanstitre3bu.png

    3) Speed city 4

    Where is the 3 :'( I dont know. This one have loops and a long drag helix part.

    you drive an infernus and an nrg500

    its hard ... yes its hard xd

    script :

    music

    pictures :

    sanstitre3od.png

    sanstitre2sx.png

    6 other will come I go sleep ...

    race-racesspeedcity.zip

    race-racesspeedcity2.zip

    race-racesspeedcity4.zip

  4. no not the whole map XD, just a piece of it and make it smaller, so we will be very huge in it, like giant in a city. Its just an idea.

    Or make it bigger to be tiny in it another idea

    I can resize the models, but its hard after for the texture how can I know wich TXD I need to use :blink: and I dont want to use texture that the map dont need, because it make players download more MB for nothing.

    I find this also http://www.gtasa.fr/download.php?act=view&id=1540

  5. hey thats great , how do you proceed ? Im so curious.

    I try one time and I need to import the models with kams script map IO in 3ds max, after attach all the objects, slice the models to have little pieces otherwise MTA crash or the object is too big.

    After find all the tetxure name.tga it take long time for nothing and its look like the same time for the conversion of the gamecube or wii 3D models.

    You have maybe dont understand, but is the truth XD.

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