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Posts posted by Benox.exe
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Down Ryder series
Daft Punk music
They use the voice pack what it does = fun
1) Down Ryder 1
they are all hard, the trick = stay in the middle, but not for all the race of course, because you need to avoid obstacles and this map will bring you the FEAR of the speed. You have the choice :
you drive an infernus, but you can drive an sanchez, with the sanchez the map is more easy, but you cant get in the top times of the infernus drivers. Also theres only 1 checkpoint, the reason is because this map contain 2 identical tracks. The objects theme is las Vegas and other city stuff.
its hard
script :
music
pictures :
2) Down Ryder 2
Same thing but theres 4 identical roads and this is my biggest .map file , the .map is 1.2 MB. The objects theme is random.
its hard
scripts :
music , sky color and water color
pictures :
3) Down Ryder 3
Same thing like the 2, but this one have jumps and the 4 tracks are close to each others. The objects theme is farmer.
its hard
scripts :
sky color , water color and music
pictures :
.......................
Ho Yea ! You will go fast mwou ha ha ha !
in game picture of Down Ryder 2
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voice pack !!!
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I'm the only guy who have these maps I made, they take the dust. So I took the decision to give them to this server only.
They are old, I convert them to MTA 1.x I add spawn points now they have 40 spawn points and I add some script like music and a little voice pack dont forget its an resource to include.
First of all lets answer a question. Nope they doesn't have custom objects.
So lets begin :
Speed city series
1) Speed city 1
In this map you drive fast and you have to keep the control of your vehicle, some ways are more faster than others. Of course you need to know the trick with gta sa motorcycles.
you drive a bf 400 and a nrg 500
Its medium
scrip :
music
pictures :
2) Speed city 2
I think the server have already a part of this map , this is the complete map that add my part in the feat map.
Same thing like the first.
Its easy
you drive a custom nrg500
script :
music
custom nrg500
pictures :
3) Speed city 4
Where is the 3 :'( I dont know. This one have loops and a long drag helix part.
you drive an infernus and an nrg500
its hard ... yes its hard xd
script :
music
pictures :
6 other will come I go sleep ...
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no not the whole map XD, just a piece of it and make it smaller, so we will be very huge in it, like giant in a city. Its just an idea.
Or make it bigger to be tiny in it another idea
I can resize the models, but its hard after for the texture how can I know wich TXD I need to use and I dont want to use texture that the map dont need, because it make players download more MB for nothing.
I find this also http://www.gtasa.fr/download.php?act=view&id=1540
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Hey ! Ywa it is possible with your tool to resize the whole part of an VC or gta3 map, it would be nice to race in a tiny VC or in a very big VC or gta 3 and also cars from gta 3 or VC is something you can add.
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hey thats great , how do you proceed ? Im so curious.
I try one time and I need to import the models with kams script map IO in 3ds max, after attach all the objects, slice the models to have little pieces otherwise MTA crash or the object is too big.
After find all the tetxure name.tga it take long time for nothing and its look like the same time for the conversion of the gamecube or wii 3D models.
You have maybe dont understand, but is the truth XD.
KM's maps :)
in Contributions
Posted
O yea ! This one is crazy, good song I take it (the song)
H.E.R.E.T.1.C map looks fun. Theres a way to make the GM only on players , not on static (here is dynamic xD) vehicles.
BTW, I hope MTA will fix the lag that occur when theres alot of players at the same place, but I think its impossible MTA need a better engine.