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Mr. Green Gaming

Wigbig

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Posts posted by Wigbig

  1. zs_gatehouse is finished!

    Sorry about the unholy file size.

    http://www.garrysmod.org/downloads/?a=view&id=118973

    Changes since v2:

    * Some lights replaced with constant lights.

    * More props added in certain places

    * An easy way for zombies to get into the vents (Go round to the side of the building and jump up the wood crates etc.)

    * Map now compiled with HDR

    * Zombie spawns moved about a bit.

    * A few ammo crates added.

    * Ladder fixed so less falling off

    * Sexy music in a certain room that plays when radio is used (Only plays once).

    * Different textures on the ceiling of second floor.

    Think that's about it.

    Credit to +[sP] + CCD for the building design.

  2. Yeah, I know. I thought it should be supports, or really like zs_swimmingpool has. But I have my imagination. I was once swimming in a very old swimming pool and it looked pretty much like that one... (But it looked better actually :S)

    I don't like the supports in swimming pool. They are to 'industrial looking' and raw for the other textures used in the map. Should have been a plastic or something.

  3. Lol, can someone tell me if this map ever gets added.

    Also I wasn't sure if there was any special entities like for the supply drops, because I have only placed Stoned Potatoes special entities at the moment.

  4. glaciers aren't that small, they are fucking huge.

    That is more like a small piece of land that hasn't melted.

    Don't know why there would be buildings on it.

    Sorry to be negative puffy but just doesn't seem that imaginable.

    good atmosphere with the nightocean skybox though =#

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