Jump to content
Mr. Green Gaming

Holy

Members
  • Posts

    535
  • Joined

  • Last visited

Posts posted by Holy

  1. What are you saying? Are you with or against Battlelog? Do you like squads being only in Battlelog?

    If they seriously dont change this, I am officially cancelling my pre-order.

    Aslong I can play with my friends in one squad, wich will be possible due to the private squad feature, I'm fine.

    You wish.

    You did notice the checkbox on the squads menu, right?

  2. What are you saying? Are you with or against Battlelog? Do you like squads being only in Battlelog?

    If they seriously dont change this, I am officially cancelling my pre-order.

    Aslong I can play with my friends in one squad, wich will be possible due to the private squad feature, I'm fine.

  3. http://n4g.com/news/...agement-in-game

    Good job EA & Dice. No sale from me now.

    Hmmm... now I'm confused, I did talk to the german battlefield community manager on teamspeak and according to him the squad system is still in development. Could be possible that he wasn't up to date, however I will wait for the release.

    The squad system hasnt been locked yet because of the huge amount of feedpack. I sure hope that they change it.

    I'm positive about it, I do like the game and yes, you can hate me now battlelog as well. At the very beginning I was rather confused and didn't understand why this system should be any good. After several matches with tons of people on teamspeak I changed my mind about it, you have all your stats and mates on one website and the best is you can access it from anywhere at anytime. Of course everything needs to be tweaked here and there, but it's a pretty nice feature that will improve the community side of gaming. Even though I have to agree that origin is an unnecessary part in the chain, battlelog will be an advantage in many points. Map wise they probaly choosed not the best map to show off the classic battlefield fealing, but it's definitely a good one to let players test out a lot of features, from sniping on the outside part to close corner flashlight action.

    Resumé: Battlefield 3 recieves a hoah! from me.

  4. Looks nice on the screenshot, but it's unplayable.

    1. func_smokevolume is a really expensive entity, it looks good when used correctly, but if it's overused it causes massive fps issues. While shooting on your map I get a maximum of 30 fps, like always all graphic settings maxed.(I got a fairly good machine and if it lags on mine it's unplayable for the most people here)

    2. No round will last longer than 5 minutes on that map considering you havn't implented any possible cade spots.

    Edit: Just decompiled your map and noticed some very bad things in terms of level optimization. Never, ever use the skybox as cube around your map, for example the bottom shouldn't have the skybox texture since it's unneeded to render that area at all.

  5. Hey peeps, I've been working on a clean and simple guide for the gamemode today. At first I thought about simply leaving it here at topic, but I re-thought that idea after writing the entire guide. The reason behind that was that not many of the people that are ingame get past the zombies, to the forum.

    Currently hosted on a free site, just for showing it you, of course you would need to upload it to l4g once it's done.

    http://testinglab.ho...ival_guide.html

    The ones of you that know a little bit about lua surely know about Panel:OpenURL(" ").

    Since I'm still working on improving it I'd love to get some feedback. ;)

    PS: I'm a horrible artist.

  6. If it's a certified play, then yes. Certification is granted by:

    - Using no cheats

    - Effects on / Sounds on

    - Proper "Gamma" level

    - Less pausing the game (unless you need to get instructions)

    .. and finally, exploring the game!

    EDIT: I almost forgot about entering a room backward...

    EXPLORE!

  7. I like it :)

    Now you only need to make every object in the map "spazz" out (including players), spawn flying melons and explosions at random locations, while rave-breaking on the Angry German Kid Remix.

    I'm on it.

  8. Never thought toybox would be that good to get content to the gmod players, almost 15.000 for such a easy code. I guess simple isn't always bad.

    Edit: Woops sorry for the double post I wrote it on my phone :>

×
×
  • Create New...