TBH, most of these suggestions are kinda...useless. Why do you even want hammer to have a 33% chance (I guess that's what you meant, since you said something like "1/3 change") to spawn? What if you don't spawn with it? Running around like an idiot isn't exactly what some players would like, or they wouldn't pick the hammer as their tool in the first place. Fast zombies are OP, we all know that. Granting them to deal damage with their leap would only make them even stronger though, and why do you want them to have a stronger knockback? that's exactly the most annoying part about them in most situations... Headcrabs are OP aswell, but I think that the best solution would be to make any weapon to instakill them with one shot or hit. What do you mean by "unlock the turret"? I thought we already had it? If you meant that there shouldn't be any requirements to use it... NO, it must be unlocked by leveling up. Adding classes: frankly, they've added and removed them for like, 2 or 3 times already, I'm almost sure that, even if they add them, they'll remove them on second thought, using "BALANCE, PLS!" as excuse. I'm not sure about what you mean by "give a bonus if you are a member", if it's about getting GC's for clicking the link or something rediculous like that, just discard that idea, you already get enough cash just by playing ZS as it is.