After my several successes of My first Map Arena_IronGrid, and my Watchtower Retexture, As well as other several half-done maps, I'm going to be putting in all my efforts into this new map What is the map? The map will be Arena_Paradise, based on a tropical island setting in a remote part of the world. The idea concept itself came from a good friend of mine webmessia, and this map production wouldn't be possible without him, What are we likely to see on the map? The map is going to consist of 3 main islands, On the middle island will be a control point with spawns on the other two main islands. The map will be using mainly the Egypt Textures and models. I'm also deciding whether to add an under ground section between the two span islands and the CP island to increase the actual walkable space. In addition to this will be water, lots and lots of lovely water. But don't swim too far out into that deep blue yonder, Or that nasty Hurt Trigger will come for you. When is the map likely to be finished? Considering I've got no school until september, I should be able to focus alot fo time on the map, You can expect is by at most the end of June, I know thats a long time for a map, But I've still got several exams I need to study for. I'll update with screenshots as the map starts to take place. If anyones got any ideas I'd love to incorporate them in some way.