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Posts posted by CRiTTER
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doesn´t the turret turns arround 360° ?
But turrets need now some more power or a health regen and an longer range.
Placing them at walls would be cool too.
Btw: Welcome Critter
My turret 'scans' in a 180 degrees direction, so if I place it and it decides 'Lets rotate to the wall', it will rotate 90deg left, restore rotation (to the wall) and rotate 90deg right.
If a zombie comes close (but the zombie is outside his scanning area), it will start flipping because it's trying to both hit the zombie and stay inside it's area.
I remember you have a turret too Holy? You don't have any problems with it?
And thanks.
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Hey guys I'm new to the forum,
I just got engineer lvl2 so I have a turret, and I heard that there have been some changes to the turret yesterday.
You can't place them in mid-air anymore, well I can live with that, but I get sick of the rotation of my turret.
It looks like the rotation/angle of the turret is random? I want to be able to eg make it oversee a door or something, so I aim it that way. I would expect the turret to start 'scanning' that area now, but instead it aims at a completely different direction, so sometimes it aims at a wall etc.
How to fix/work around this?
Thanks.
[Turrets] The rotation always fucks up! :p
in Zombie Survival
Posted · Edited by CRiTTER
Nope, I place them on the floor, I know that you can't place them in mid-air anymore.
They place fine, but they always scan a different area than I want them to do.
Example of me placing a turret at the top of a ladder.
The green arrow is the direction I was looking to when I placed the turret. The red area is the area it starts to scan.
It should scan the area I aimed in instead of setting a random angle.