momo4663 Posted March 14, 2012 Posted March 14, 2012 I just want to suggest increasing experience drop from mobs.It stops the lackluster of grinding to get good enchantments, this will make PVP more interesting and even better as both sides can go into battle with decent enchantments and provides a better balance to less frequent players to stand an equal chance to players who can play all the time. Quote
Clavus Posted March 14, 2012 Posted March 14, 2012 The whole enchantment system is a bit bullshit and completely unbalanced for pvp. I don't really see how increased exp drops are going to fix that, it'll just end up with frequent players having even MORE enchantments. Quote
momo4663 Posted March 14, 2012 Author Posted March 14, 2012 (edited) Okay, just thought id suggest it.EDIT: Might aswell try to justify my suggestion. My idea of how they might even out PVP a bit more is because at the moment, Larger mautre factions that have a tonne of stuff and good enchants, dominate anyone newer or less organised, with increased EXP drops however,Even though the larger factions can get more enchants, smaller factions can get the same enchants easier than it is now, therefore lessening the gap for PVP. Im not saying this will fix PVP imbalance, cause it wont. But it will allow smaller factions and less frequent players to maybe fend off a bit better and even cause some problems for the bigger ones making it a bit harder for them to raid. Edited March 14, 2012 by momo4663 Quote
mogadonskoda Posted March 14, 2012 Posted March 14, 2012 (edited) Clavus you could add the bottle of enchanting to the shop to allow people to buy xp. The enchanting system is crap though there is approximatly 10% of just knockback 2 on a lv 50 enchant Edited March 14, 2012 by mogadonskoda Quote
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