Guest AleksCore Posted May 24, 2013 Share Posted May 24, 2013 (edited) I have this perk for a long time. Sometimes I have bug... When my car was burn and then I got repair pickup --- car was not repaired :\ If someone notice the same bug, please reply in this topic. Edited May 24, 2013 by AleksCore Quote Link to comment
Suphakrit Phantharat Posted May 25, 2013 Share Posted May 25, 2013 Bad luck brian xD Quote Link to comment
Guest AleksCore Posted June 9, 2013 Share Posted June 9, 2013 (edited) Map: Nitronica Coaster 3Chance to got this bug during the map: 99,99% Edited June 9, 2013 by AleksCore Quote Link to comment
BadPing Posted June 10, 2013 Share Posted June 10, 2013 So I shouldn't buy the perk? Or is the bug fixed? I was just saving for it . Looks really useful Quote Link to comment
Guest AleksCore Posted October 13, 2014 Share Posted October 13, 2014 I am not sure but I think this bug is not fixed yet But if only I am care about this - ok, don't fix it. We will call it minor bug and place in the end of the list to fix. Quote Link to comment
EdoCadovski Posted October 13, 2014 Share Posted October 13, 2014 SDK fix this 100% Quote Link to comment
H!J@CK Posted October 13, 2014 Share Posted October 13, 2014 (edited) Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. Edited October 13, 2014 by H!J@CK Quote Link to comment
wooozie Posted October 13, 2014 Share Posted October 13, 2014 Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. write an admin application please, this server is in desperate needs of some brain. Quote Link to comment
Knul Posted October 13, 2014 Share Posted October 13, 2014 Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. MAKE ADMIN APPLICATION, YOURE LIKE A FREAKIN ASIAN IN MTA! WE NEED YOU Quote Link to comment
SDK Posted October 13, 2014 Share Posted October 13, 2014 I'll fix it later on Thought it was fixed, made it more reliable for higher pings. Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. I could not reproduce this, tried with id missing and duplicate id names. And yeah the others are some bad design decisions for the editor that waste a lot. Every attribute on a node even generates element data that has to be synced with all clients, which makes the map downloads even bigger. Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. write an admin application please, this server is in desperate needs of some brain. Not seeing how this is related, but ok SkyBlue 1 Quote Link to comment
SkyBlue Posted October 13, 2014 Share Posted October 13, 2014 Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. write an admin application please, this server is in desperate needs of some brain. Not seeing how this is related, but ok Its real, you guys need more scripters.. Quote Link to comment
wooozie Posted October 14, 2014 Share Posted October 14, 2014 I'll fix it later on Thought it was fixed, made it more reliable for higher pings. Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. I could not reproduce this, tried with id missing and duplicate id names. And yeah the others are some bad design decisions for the editor that waste a lot. Every attribute on a node even generates element data that has to be synced with all clients, which makes the map downloads even bigger. Racepickups are losing their effect if the id is missing or the same id name is used several times (worked with copy) among nitro/repair/vehiclechange.Its annoying that the map_editor tolerates this.Funniest thing is that it leaves unnecessary variables like rotx,y,z with sometimes random values and vehicle"522" in nitro/repair. write an admin application please, this server is in desperate needs of some brain. Not seeing how this is related, but okwasnt a stab at you or anyone, just sayin you could maybe use some help with the server Quote Link to comment
H!J@CK Posted October 14, 2014 Share Posted October 14, 2014 I could not reproduce this, tried with id missing and duplicate id names. I could not reproduce this today as well.It happened in the first mta 1.3.4 versions months ago. So it's been fixed some time ago. Quote Link to comment
SDK Posted October 14, 2014 Share Posted October 14, 2014 KaliBwoy was made scripter recently, he's gonna help out Quote Link to comment
SkyBlue Posted October 14, 2014 Share Posted October 14, 2014 Including Kali.. there are only 2 scripters lol Quote Link to comment
/////AMG Posted June 3, 2015 Share Posted June 3, 2015 Hello! Im having issues with the perk. I cant get repaired while burning "in blue". Quote Link to comment
neox. Posted June 3, 2015 Share Posted June 3, 2015 (edited) you have to be some of it Edited June 3, 2015 by neox. Quote Link to comment
/////AMG Posted June 3, 2015 Share Posted June 3, 2015 you have to be some of it BLUE BLUE BLUE.Can I have someones answer that is really interested in fixing this? Kali, SDK? Quote Link to comment
HeArTBeaT Posted June 4, 2015 Share Posted June 4, 2015 you have to be some of it BLUE BLUE BLUE.Can I have someones answer that is really interested in fixing this? Kali, SDK? why do the lyrics say die? : )))))))))))) Quote Link to comment
SDK Posted June 7, 2015 Share Posted June 7, 2015 I thought it was fixed, some more info pls, are you on a laggy connection perhaps? Quote Link to comment
Cena Posted June 7, 2015 Share Posted June 7, 2015 Hello! Im having issues with the perk. I cant get repaired while burning "in blue".Yea your right. While burning you don't get repaired. Same happens to me. Quote Link to comment
/////AMG Posted June 7, 2015 Share Posted June 7, 2015 Seems like now its working fine but I see it wasnt only me.There was a few days back, like a week or so that i couldnt get repaired. BTW the internet connection was fine, with stable ping. Quote Link to comment
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