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Mr. Green Gaming

Stop it, Slender!


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Small update!

  • Changed page mechanics a bit. Now humans hve individual pages, which means for victory - one of humans should get all 8 pages.
  • Added semi-support for non dark maps.
  • Fixed slenderman being able to walk through humans when visible.
  • Changed slenderman's vision a bit.
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Maybe I will change to +2-3 more slots, since pages are individual now. Will see.

 

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On side note: changed some stuff in distortion thingy. Tell me if that material glitch still happens.

Edited by NECROSSIN
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  • 2 weeks later...

Necro.

What is this, I couldn't find a page in cargo, nor in graveyard.

It took me nearly an hour while spectating to find it ON THE FENCE FAR AWAY FROM CARGO AREA.

Who would even think to search for pages in places that don't belong to an area?

And btw, where is this grave yard page? I scanned through every grave, even tree inside the graveyard area, but haven't found any page.

 

 

 

It's like searching for a page on a tree in the middle of the forest.

 

Just don't place the pages like this, k? If players like me try to search for pages but can't find them,

The one who's playing as slender will never get someone like me unless I get bored and just give up.

http://steamcommunity.com/id/misharoman/screenshot/630785219601541796

http://steamcommunity.com/id/misharoman/screenshot/630785219601536429

Edited by Mr. Darkness
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Removed that page.

As for graveyard - keep in mind that there is a second, smaller graveyard on map.

...the one by the fence near the cargo?

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Necro,

SLENDER SHOULDN'T GET STUCK IN EVERYTHING.

Other than that, TP is absolutely useless in segments.

EDIT: Just found a page on a cargo that's on top of another cargo.

You can climb up there, but no one would even think of searching for pages there!

EDIT 2: Another idea.

For smaller maps like zs_clav_segments you would want to increase the page count, isntead of decreasing it. Plus, you would want to change the music intensivity.

EDIT 3: When I'm done with Outland for Slender, could you not freeze the props on the map? You know, there are some of the "special" props.

Edited by Mr. Darkness
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