Jump to content
Mr. Green Gaming

zs_cinema


Ywa

Recommended Posts

Posted

I ported another map to work with our Zombie Survival server. This map is originally named zps_cinema and I'll put the port online tomorrow.

It includes lots of custom textures and models. The map will be around 120 mb. However, it will only be around 35/40 mb when it's bzipped.

Anyways. A preview:

hl2%202009-10-04%2022-47-43-93.png

All credits go to the original author and the ZPS team.

Posted
Any plans to port zps_policestation?

Yeah. I tried to port it before. But since I managed to port zps_cinema now I could do zps_policesoon soon. :)

Posted

I'll release a fully-working beta tomorrow evening (it's already compiled and on the server, just not in the cycle. Admins don't load it please). I'm planning on adding a helicopter scene to it, once Deluvas added some required entities.

Posted

Haven't really played ZPS, so I have no idea what that map is like. Looks nice tho, always loving maps with new textures (if they are good that is).

I hope this isn't much to ask, but could you relase poseable version of the lighthouse map? (as in, version that doesn't black out after 20 minutes)

Posted
I hope this isn't much to ask, but could you relase poseable version of the lighthouse map? (as in, version that doesn't black out after 20 minutes)

I could do that. But compiling takes ages. (it's the reason why I didn't continue it)

Posted
Still any news on zs_lou_darkhouse?

Ask Deluvas to review it again. Also, we need zs_noir. :D

And I'll update zs_cave soon. It was nice in the old days.

Posted
I hope this isn't much to ask, but could you relase poseable version of the lighthouse map? (as in, version that doesn't black out after 20 minutes)

I could do that. But compiling takes ages. (it's the reason why I didn't continue it)

I mean just removing the helicopter scene.

Posted
Good that we are adding some maps that actually WORK with this gamemode :V

ZPS_cinema is good , and so is policestation.

btw. can i have some of your green coins? :V

No. :V I've 0 GC at this moment (resetted it to test some stuff).

I hope this isn't much to ask, but could you relase poseable version of the lighthouse map? (as in, version that doesn't black out after 20 minutes)

I could do that. But compiling takes ages. (it's the reason why I didn't continue it)

I mean just removing the helicopter scene.

Would still require a compile.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...