rui_troia Posted January 16 Posted January 16 (edited) Man, it has been a LONG time. More than a decade? How is Mr.Green going? Many communities rise and fall, but MrGreen seems to resist the test of time. Anyways, I have an idea for a re-make of the Infected Wars gamemode (Garry's mod), in case anyone is interessed. Tribute video of Infected Wars: THE IDEA - Infected Wars CO-OP (PvE mode) The problem: The problem of the gamemode it is not suited for PvP (very unbalanced). Low player count = Undead Legion gets farmed and easily spawnkilled by Spec ops Team. The solution: 1. PvE based gamemode (if under 20 players) = Sector defence. Description: Undead AI would move to 3 capture zones (A,B,C). Each time an undead AI is in the zone, it would bleed tickets each second for the Human team (players). Total Spec Ops victory tickets: 200. Needed undead kills to win: 700. Victory would grant 2x XP won from kills. If a player dies, it would take him 1:30 minutes to respawn. Undead Legion (AI) would capture and destroy objective zones (capturable zones), granting them bonuses and round unlocks (Example: Multiple behemoths, health regeneration, damage resist, damage multiplier). 2. PvP gamemode (20+ players) would have objectives for Undead Legion to do, that would give them serious buffs (ex: 2x/3x dmg, damage resistance). 3. XP leveling system: Classes would be unlocked by an XP system. If anyone wants to have a go at re-making this gem of gamemode, go for it. IMPORTANT EDIT: Later this year I might make a complete remake of Infected Wars, including everything that is listed here in it. Including: two different sub-modes + Refined Vanilla IW + maps designed for the new sub-modes. https://steamcommunity.com/id/rui_troia/ Edited January 27 by rui_troia Quad_Tube 1 Quote
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