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Mr. Green Gaming

The Pit (ZS Map)


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Posted

Hi,

Ive been working on a new ZS map for your server, (where obviously the aim is to survive).

The map has two buildings both of which the human can hide in... however there are very few barricading props, this means in order for the humans to stand a chance they must utilze the engineer barricade tool very well. Also i have tried to reduce humans being able to spawn camp the zombies by adding multiple zombie spawn zones... so if the humans are camping one spawn zone the zombies can still attack from behind!

Attached i have a file containing the .bsp. I will send some screen shots in another thread when i have the multi uploader working :D.

Hope you like!

A Flailin Retard.

Posted

Because of the download restrictions, it'd be better if you uploaded your screens to ImageShack or another image host, and put the links (in %7Boption%7D tags) in your post.

Posted (edited)

Here are the udated screens!

***I cannot upload the updated .bsp as i am 'not permitted' to do so***

thepitv10006.jpg

By aflailingretard at 2009-12-28

thepitv10005.jpg

By aflailingretard at 2009-12-28

thepitv10004.jpg

By aflailingretard at 2009-12-28

thepitv10003.jpg

By aflailingretard at 2009-12-28

thepitv10002.jpg

By aflailingretard at 2009-12-28

thepitv10001.jpg

By aflailingretard at 2009-12-28

thepitv10000.jpg

By aflailingretard at 2009-12-28

****Sholuld i send the map in VMF to you?****

Edited by AFlailingRetard
Posted

i do have light_environment in there. And personally i think having the floor and walla the same texture looks ugly

=)

Thats what I said :)

And i meant: The rest of the map looks good, the same wall + floor textures suck.

Posted

There has been a problem with my Hammer Editor... The textures that I have chaged recently have gone back to what they were before and i cant change them. In the hammer it says it is a different texture but after compiling it goes back to the old texture... I'm looking for a fix. I will e-mail the map to myself and try working on a different computer

Posted

There has been a problem with my Hammer Editor... The textures that I have chaged recently have gone back to what they were before and i cant change them. In the hammer it says it is a different texture but after compiling it goes back to the old texture... I'm looking for a fix. I will e-mail the map to myself and try working on a different computer

Save it as a new file. Recompile.

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