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Mr. Green Gaming

lolmams maps


lolmam

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Posted (edited)

These are my first 3 MTA race maps

Grove:

A map around the Grovestreet area with 38 Checkpoints.

II much fun II do:

A race from the Industrial part in LV to one f the car parks (60 Checkpoints and anebald gost mode)

Docksidelol:

A race at the docks of SF where you have to find the way sometimes on your own (but it schouldn't be to difficult to find the way)

And now with maps and pics :) (I put the maps in a rar. file and those 3 rar. files into a zip. file I hope this is ok)

MTA maps by lolmam.zip

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Edited by lolmam
Posted

I've just fixed my map GROVE. It schould run without lagging now and I've even so removed some objekts at the start.

I've also done some fixes at my map DOCKSIDElol. I added some gates and those which broke by crashing into them shouldn't breake now. Evenso I added some arrows so it schouldn't be this confusing anymore^^ :) .

DOCKSIDElol.rar

GROVE.rar

  • 1 month later...
Posted

You need to find a way to split the players before the 5th Checkpoint because when ghostmode goes off everyone is fucked

Also, the checkpoints' size needs to be hell lot bigger

Keep it mind at all times while making maps that we are a 40-players server.. We need space in race maps for when we don't have ghostmode

If you like, you can fix the maps and re-upload them but for now they can't stay, sorry.

Posted

ok if the gostmode turns off at checkpoint 5 it is fixed now ( even with the checkpoint since problem (stupid mistake of myself not to think to that <_< ))

ps: checkpoint sice is 5 now

pps: no problem that they couldn't be uplodet with those poroblems I also dosen't want to play on a map with to little checkpoint :)

lolmams maps 2.zip

  • 1 month later...
Posted (edited)

uploaded

can you please fix the car? it sucks ass, its handling is the worst i've ever seen

the map is good tho

i think the custom car is ok but make it for something else, not infernus

Edited by BinSlayer
Posted

Bugged.

-Fix the spawn area.. We cannot see where we are going and if we fall it's very hard to get back up

-The map is too speedy and too easy to fall off and drown in the water , sometimes endless respawn loops in the same place are created and we keep dieing in the same place.

-Use a value lower than 1.4 in the booster script

-Put LESS checkpoints, because every checkpoint = boost, that means too much boost 1 by 1 => server could think you're warping (cheating) and it could ban players. I know you wanted to make huge speed but it's not really possible without consequences..

Fix these and then I'll have another look at it to see if it's right :)

Posted

No problem I've thougtthat something like this could happen:(. Delete it the I won't fix it :) without the speed it would be to easy :). I'll create another map then ;)(whithout that havy speed but more difficult parts :)).

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