Re-volve Posted September 29, 2010 Posted September 29, 2010 If this would eventually become a zsmap, would this fog cause a lot of lag? Thanks in advance Quote
stalker-dude(nl) Posted September 29, 2010 Posted September 29, 2010 It looks very nice!But usually when things in HL2 look VERY good, they tend to cause problems.But I'm not sure... Quote
Mr. Darkness Posted September 29, 2010 Posted September 29, 2010 I think because of low Gamecard. Quote
Pufulet Posted September 29, 2010 Posted September 29, 2010 looking at the fog.. it would probably cause alot of lag if it was moving which im sure it does. As well as using flashlight that will fuck up the game probably but u should test it out Quote
Clavus Posted September 29, 2010 Posted September 29, 2010 It probably will. If you're using expensive fog (which is basically particle spam) in areas, make sure the client isn't rendering much else, and don't overdo it. Just compare the framerate in your map to that of other good maps.looking at the fog.. it would probably cause alot of lag if it was moving which im sure it does. As well as using flashlight that will fuck up the game probably but u should test it outFramedrop =/= lag. Learn the difference! Quote
Pufulet Posted September 29, 2010 Posted September 29, 2010 It probably will. If you're using expensive fog (which is basically particle spam) in areas, make sure the client isn't rendering much else, and don't overdo it. Just compare the framerate in your map to that of other good maps.looking at the fog.. it would probably cause alot of lag if it was moving which im sure it does. As well as using flashlight that will fuck up the game probably but u should test it outFramedrop =/= lag. Learn the difference!srry that is what I meant, i just generally use 'lag' if its slow or laggy Quote
Re-volve Posted September 29, 2010 Author Posted September 29, 2010 Thanks all, decided not to use it Case closed Quote
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