KillaMarci Posted October 17, 2010 Share Posted October 17, 2010 Hey,I just made my first map. It's something entirely different and I hope it's going to work for everyone. I tried to make it as fail safe as possible by putting turns infront of the slide to slow the harvester down. I have tested it several times and so far I never fell off the slide, so I guess it should work just fine. You should be able to finish the map in about 1:35, so it's a really short map. I could've made it longer but I didn't know how it would turn out so I just want to test it with this map. As I said, something entirely new, will have to see how it goes. Have Fun! Oh and please hit me up when you are about to test it since I wanna see how it turns out. MSN: [email protected]Harvester Slide.rar Quote Link to comment
SDK Posted October 17, 2010 Share Posted October 17, 2010 Like I already told you ingame, the map is too crowded with the Harvesters at moments, so try to fix that.+ .rar -> .zip + only files + correct filename(oh and <3 the slide) Quote Link to comment
KillaMarci Posted October 17, 2010 Author Share Posted October 17, 2010 Yep saw that aswell. I'm now going to extend the start of the slide a little so the players seperate a little before entering the first slide. Quote Link to comment
FOTL.Emanuel Posted October 17, 2010 Share Posted October 17, 2010 (edited) Nice map, did a 1:38 in the second try I used play maps with harvester slides on my clan server, love it Good job on bringing that to race mod Edited October 17, 2010 by FOTL.Emanuel Quote Link to comment
KillaMarci Posted October 17, 2010 Author Share Posted October 17, 2010 (edited) Thx Btw. Why is it that sometimes when I place new checkpoints the checks aren't there when I test the race? For example I got 10 checks, then I add check11 (finish) and when I test the race it finishes at check10...Really annoying, just had to re-do all the checks for V2 of the map. (currently working on it)Another issue: When I want to place NOS and Repair pickups it gives me theese "meal pickups" (dunno what the heck that is) and I can't edit them to NOS or Repair (double clicking or F3 doesn't work on it)EDIT:And yet another issue now...When I try to test my map now nothing happens...the screen basically freezes and nothing else happens. The console is giving me this.Help anybody? Edited October 17, 2010 by KillaMarci Quote Link to comment
BlueYoshi97 Posted October 17, 2010 Share Posted October 17, 2010 Thx Btw. Why is it that sometimes when I place new checkpoints the checks aren't there when I test the race? For example I got 10 checks, then I add check11 (finish) and when I test the race it finishes at check10...Really annoying, just had to re-do all the checks for V2 of the map. (currently working on it)Another issue: When I want to place NOS and Repair pickups it gives me theese "meal pickups" (dunno what the heck that is) and I can't edit them to NOS or Repair (double clicking or F3 doesn't work on it)I have the first bug as well. When it happens that it stops at cp 10 when you have 11 cp's for example, you have to select CP #10 and press F3. Then, click 'browse' at 'nextid' or something, and choose cp 11.I have the meal pickups as well. But it's only in edit mode, not while testing the race right? During test they should look like normal pickups.I don't know about the freezing thing. ;-( Quote Link to comment
FOTL.Emanuel Posted October 18, 2010 Share Posted October 18, 2010 1 - Happens to me to, In some of my maps I had to create the cps from scratch for like 3/4 times -.-''2- Quote Link to comment
KillaMarci Posted October 18, 2010 Author Share Posted October 18, 2010 I have the meal pickups as well. But it's only in edit mode, not while testing the race right? During test they should look like normal pickups.Yea they are NOS pickups ingame, but what do I do if I want to have a repair pickup for example? or a vehicle change...I'll try that checkpoint thing thank you. Oh and btw. the freezing problem fixed itself somehow...damn buggy editor theyve got :| Quote Link to comment
BinSlayer Posted October 18, 2010 Share Posted October 18, 2010 Place the Race pickup whereever you want. Click on it, press f3settings should popup, go to where you can change the type and make it 'repair' instead of 'nitro' Quote Link to comment
FOTL.Emanuel Posted October 18, 2010 Share Posted October 18, 2010 (edited) What the hell? I edited that post yesterday -.-'' had it by 1,2,3..something must have gone wrong because only 1 is showing lol. BahYou had a "boolean" error wich means there was something wrong with a "true" or "false" value in your map i think. Did you set any trues or falses?Anyway its fixed lol Edited October 18, 2010 by FOTL.Emanuel Quote Link to comment
KillaMarci Posted October 18, 2010 Author Share Posted October 18, 2010 (edited) Place the Race pickup whereever you want. Click on it, press f3settings should popup, go to where you can change the type and make it 'repair' instead of 'nitro'Well when I first place the pickups I have theese meal pickups which I can't edit (F3 or double clicking doesn't work on them) but when I restart the server the pickups show up as normal Nitro pickups and I can then edit them to repair or vehicle change pickups.Weird stuff Anyways, finishing the map now.EDIT: Finally got around the checkpoint problem and the pickup problem, the map is completely done including checkpoints and stuff, but now the next problem has arrived.Why is this? Alright I just replaced the pickup with a checkpoint. Works.Here's V2...fixes:- First and second slide are now more safe- the start has been extended so the slides aren't too crowded anymore- more repairs- less tree's for faster loading timesharvslidevii.zipZip + no spaces enjoy Edited October 18, 2010 by KillaMarci Quote Link to comment
FOTL.Emanuel Posted October 18, 2010 Share Posted October 18, 2010 Even better now Good job Quote Link to comment
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