Hero Posted December 30, 2010 Posted December 30, 2010 But, isn't the ZS source code made with C ++ ?*facepalm*Bah.It has LUA, but Gmod is made of C++, so it could be possible...Using C++ for a project like this would turn out as a most unpleasant choice when you have the option to use Lua instead, trust me Quote
Lipton Posted December 30, 2010 Posted December 30, 2010 Managed to make a swep (lol) which probably isn't hard for you to make but it's a start.http://img17.imageshack.us/img17/5197/gmflatgrass0001w.jpgHow about making dual wielding an upgrade?xdWhat ever way you choose to incorporate that, I WANT IT!!!! I would like to see Poison zombies, throw and collect Poison headcrabs. Collecting dead poison headcrabs will make the healing aura and poison gas larger, higher strength, slower and a bigger target? xDWhen Normal Zombies are killed without headshots, they automatically become headcrabs or crawlers. When Fast Zombies are killed without headshots, they automatically become fast headcrabs or fast crawlers. (also add in fast headcrab and crawlers) Fix collision for poison headcrab, headcrab and fast headcrab, as they cannot get through windows and crouching places.Good ideas, but i think it would be too complicated?? and i dont personally would like those ideas, (execpt dualwield) anyways :S Quote
Doubleedge Posted December 31, 2010 Posted December 31, 2010 Too complicated for me as I just started learning yesterday, but I'm pretty sure people like NECRO know better at lua than me and probably will be able to do plenty of stuff for ZS with ideas that you have, although not all of your ideas would be added. Quote
Damien Posted January 1, 2011 Posted January 1, 2011 I am wondering when the changes get uploaded to the server ? (timespan) Quote
Ywa Posted January 1, 2011 Author Posted January 1, 2011 I am wondering when the changes get uploaded to the server ? (timespan)We're trying to update the server every week, with the latest SVN revision Quote
Draaco Posted January 9, 2011 Posted January 9, 2011 Clavus if you give me a decent link to a decent tutorial then i will be glad to watch and learn how to code if you tell me what you use or deluvas as i am willing to help keep zs up!Draco Quote
Sneed Posted January 9, 2011 Posted January 9, 2011 (edited) Clavus if you give me a decent link to a decent tutorial then i will be glad to watch and learn how to code if you tell me what you use or deluvas as i am willing to help keep zs up!DracoWell i think a newbie wouldn't be such a great idea to hire to code for ZS Edited January 9, 2011 by Sneed Quote
TheCreeper Posted February 15, 2011 Posted February 15, 2011 I could help with the gamemode, I have a fair amount of experience with lua and the source engine. Quote
Deluvas Posted February 15, 2011 Posted February 15, 2011 (edited) I could help with the gamemode, I have a fair amount of experience with lua and the source engine.You need to talk to me first, then if I agree that you're capable of doing the job, I'll talk to Ywa. (although I have a feeling already). You can get my Steam ID from my profile. Edited February 15, 2011 by Deluvas Quote
Pufulet Posted February 15, 2011 Posted February 15, 2011 I could help with the gamemode, I have a fair amount of experience with lua and the source engine.You need to talk to me first, then if I agree that you're capable of doing the job, I'll talk to Ywa. (although I have a feeling already). You can get my Steam ID from my profile.im pretty sure Necrossin has the job well handled at the moment? Quote
Doubleedge Posted February 15, 2011 Posted February 15, 2011 I'm pretty sure it would work better if there were more coders, stuff is then produced faster as there are more things to divide between the coders. Quote
Deluvas Posted February 15, 2011 Posted February 15, 2011 (edited) I could help with the gamemode, I have a fair amount of experience with lua and the source engine.You need to talk to me first, then if I agree that you're capable of doing the job, I'll talk to Ywa. (although I have a feeling already). You can get my Steam ID from my profile.im pretty sure Necrossin has the job well handled at the moment?What's wrong with having more people .. ?EDIT: ...or have you already tipped him to secretly modify values inside the scripts Edited February 15, 2011 by Deluvas Quote
Damien Posted February 15, 2011 Posted February 15, 2011 More coders = more views = more updates in less time. Quote
Pufulet Posted February 15, 2011 Posted February 15, 2011 I just thought that 2 coders would tangle in eachothers work? Quote
Doubleedge Posted February 15, 2011 Posted February 15, 2011 I'm sure they could sort things out and divide jobs between eachother or something, but I don't mind what happens anyways, atleast Necrossin is coding and does a good job at it, if this guy does start coding and improves the production then it's a bonus I suppose. Quote
Damien Posted February 15, 2011 Posted February 15, 2011 Deluvas and necrossin worked together for a while to ( and sometimes still do ) and that worked good. But it all depends off the coding skills of the creeper ofc. Quote
Deluvas Posted February 15, 2011 Posted February 15, 2011 (edited) Actually, to tell you the truth, NECROSSIN isn't that experienced... so working with a better coder is better (if that is the case, as in he can get experience) Edited February 16, 2011 by Deluvas Quote
Hundred2 Posted February 16, 2011 Posted February 16, 2011 Actually, to tell you the truth, NECROSSIN isn't that experienced... so working with a better coder is better (if that is the case, as in he can get experience)I say Necrossin is doing a mighty fine job actually. Quote
Deluvas Posted February 16, 2011 Posted February 16, 2011 (edited) Actually, to tell you the truth, NECROSSIN isn't that experienced... so working with a better coder is better (if that is the case, as in he can get experience)I say Necrossin is doing a mighty fine job actually.You can't say that because you don't know how to code. Anyway, as I said, it's better to have more people, because they learn from each other.PS: (Hundred2): ..and yeah, I was talking about coding and not the actual design, but it seems you're too blind to read. Edited February 16, 2011 by Deluvas Quote
Hundred2 Posted February 16, 2011 Posted February 16, 2011 (edited) Actually, to tell you the truth, NECROSSIN isn't that experienced... so working with a better coder is better (if that is the case, as in he can get experience)I say Necrossin is doing a mighty fine job actually.You can't say that because you don't know how to code. Anyway, as I said, it's better to have more people, because they learn from each other.PS: (Hundred2): ..and yeah, I was talking about coding and not the actual design, but it seems you're too blind to read.Stop hating everyone. Edited February 16, 2011 by Hundred2 Quote
Ywa Posted February 16, 2011 Author Posted February 16, 2011 I could help with the gamemode, I have a fair amount of experience with lua and the source engine.You need to talk to me first, then if I agree that you're capable of doing the job, I'll talk to Ywa. (although I have a feeling already). You can get my Steam ID from my profile.No, it doesn't work like that. Anyone can get write access, even if someone doesn't got pro skills.Just e-mail me: [email protected] Quote
Deluvas Posted February 16, 2011 Posted February 16, 2011 I see, alright... but I will only fix the stuff I break. Quote
acab Posted March 20, 2011 Posted March 20, 2011 it will better if you back a ZPS server =) i really miss Quote
Mr. Darkness Posted March 20, 2011 Posted March 20, 2011 it will better if you back a ZPS server =) i really missnice bump. Quote
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