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Mr. Green Gaming

zs_gatehouse final release.

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zs_gatehouse is finished!

Sorry about the unholy file size.


Changes since v2:

* Some lights replaced with constant lights.

* More props added in certain places

* An easy way for zombies to get into the vents (Go round to the side of the building and jump up the wood crates etc.)

* Map now compiled with HDR

* Zombie spawns moved about a bit.

* A few ammo crates added.

* Ladder fixed so less falling off

* Sexy music in a certain room that plays when radio is used (Only plays once).

* Different textures on the ceiling of second floor.

Think that's about it.

Credit to +[sP] + CCD for the building design.

Edited by Wigbig
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