Wigbig Posted March 28, 2011 Share Posted March 28, 2011 I've been working on a map in the last 2 or 3 days.It is a copy of the HL2 map 'd1_trainstation_03', but with some modifications.I'm not entirely sure how hard or easy this will be on zs, but I'm gonna guess fairly hard.Modifications include:*A fully working elevator with 4 stops.*Some rooms in the HL2 campaign that were not accessible have been opened.*All the HL2 scripts and AI stuff removed.*All the zs enitities placed.*A not secret but very hard room to get to added, if you have enough ammo in your barricade kit that is.Here's the download link: http://www.garrysmod.org/downloads/?a=view&id=119684Obviously I take no credit for this map, I just did it solely because I think it has potential as a zs map.And here are some screenshots: Quote Link to comment
Damien Posted March 29, 2011 Share Posted March 29, 2011 I miss the ravenholm map, it had a perfect environment. I think this will have a good chance to (it has cading spots, open spaces) be a decent map. Quote Link to comment
Wigbig Posted March 29, 2011 Author Share Posted March 29, 2011 I miss the ravenholm map, it had a perfect environment. I think this will have a good chance to (it has cading spots, open spaces) be a decent map.It has plenty of cading spots inside, I'm guessing humans are gonna cade right up the top of the stairs mostly.There aren't many open spaces though...kinda cramped inside. Quote Link to comment
Botervloot Posted March 29, 2011 Share Posted March 29, 2011 (edited) It's a little half-assed to just copy it completely. Other than that, I don't know how it plays. It looks nice. How big is it Edited March 29, 2011 by Botervloot Quote Link to comment
Pufulet Posted March 29, 2011 Share Posted March 29, 2011 Give it the good ol sky_01_09 thing and turn it all nice and dark maybe as a first step Quote Link to comment
Wigbig Posted March 29, 2011 Author Share Posted March 29, 2011 It's a little half-assed to just copy it completely. Other than that, I don't know how it plays. It looks nice. How big is itStop being half-arsed and download it to see how big it is. Quote Link to comment
Sneed Posted March 29, 2011 Share Posted March 29, 2011 It's a little half-assed to just copy it completely. Other than that, I don't know how it plays. It looks nice. How big is itStop being half-arsed and download it to see how big it is.Lol hes not being an arse hes being honest, and it looks like a totall copy of a hl2 map the trainstation 3 Quote Link to comment
Wigbig Posted March 29, 2011 Author Share Posted March 29, 2011 I don't understand why people don't seem to understand that I just did this because I think the map would be good for zombie survival.I clearly stated that I take no credit for the map.All I've done is converted it for zombie survival... Quote Link to comment
Hundred2 Posted March 29, 2011 Share Posted March 29, 2011 Looks interesting.Also sneed, you should learn to read. Quote Link to comment
Chikennugget1 Posted March 29, 2011 Share Posted March 29, 2011 (edited) Your map was funny to play on (especially the elevator part), but you should remove the bunch of props that are upstairs (where everyone camps) so it won't be the unique winplace Edited March 29, 2011 by Chikennugget1 Quote Link to comment
Sneed Posted March 29, 2011 Share Posted March 29, 2011 Looks interesting.Also sneed, you should learn to read.okay, oh wait.. Quote Link to comment
Mr. Darkness Posted March 29, 2011 Share Posted March 29, 2011 Give it the good ol sky_01_09 thing and turn it all nice and dark maybe as a first stepTHAT^.Also you could give it environmental stuff like fire, maybe add ladders, add something what would happen if citadel just stop to work, combines left and only some humans stayed. You know headcrabs also began to capture the whole place if you did play the game.Just try fitting in your own imagination. Or it would be even better if you had added d1_trainstation_04 to it as a continue to make it a bit bigger. Maybe, probably block some areas.Make a ravenholm-city17 out of it, idk. Quote Link to comment
Wigbig Posted March 29, 2011 Author Share Posted March 29, 2011 Give it the good ol sky_01_09 thing and turn it all nice and dark maybe as a first stepTHAT^.Also you could give it environmental stuff like fire, maybe add ladders, add something what would happen if citadel just stop to work, combines left and only some humans stayed. You know headcrabs also began to capture the whole place if you did play the game.Just try fitting in your own imagination. Or it would be even better if you had added d1_trainstation_04 to it as a continue to make it a bit bigger. Maybe, probably block some areas.Make a ravenholm-city17 out of it, idk.By D1_trainstation_04 you mean the bit where you are on the roofs? Quote Link to comment
Wigbig Posted March 29, 2011 Author Share Posted March 29, 2011 Ok well that probably won't happen.I've decided to start a type of map from scratch that is the same theme as this, but my own map lol Quote Link to comment
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