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Mr. Green Gaming

Those damn chems...


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Posted

I've done over 60 damage with 1 normal zombie hit many times Damien, but yeah chems are utterly annoying. They don't exist in normal half life so they don't fit.

Posted

i think they are fast, cos i remember Evolve and me (with shotguns :D) and there were 5 chems that killed us really fast with their fast speed

FUCKIN CHEMS

Robo, thier damage radius is really big

we with Evolve were shooting those chems but oly 2 could kill us

so its not easy to not let em too close

also there were fasties that were bothering us and behind us were chems that always were ready to explode

Posted
i think they are fast, cos i remember Evolve and me (with shotguns :D) and there were 5 chems that killed us really fast with their fast speed

FUCKIN CHEMS

Robo, thier damage radius is really big

we with Evolve were shooting those chems but oly 2 could kill us

so its not easy to not let em too close

also there were fasties that were bothering us and behind us were chems that always were ready to explode

You were obiously low on health..

Posted

Well that is what i call bad luck to get so many chems and shit at the same time... but i almost agree with you Darkness chems do alot of damage... but they are really easy to kill. easy kills easy weapons. But i never plays chem becuse i think that class is so boring. <_<

Posted

maybe they have a low health, but when the fasties take your attention the chems can easilly kill you behind.

also there are too many laggers coming to the server, and some of admins are "somewhere" on the server when the lagz come the chems can kill you without shooting them, thats REALLY ANNOYING!!!

Posted

-_- Im always on the server. We only really need to kick players with over 150ping, and thats minimum as thats when it starts to affect gameplay (harder to hit them or whatever).

Lag from players supposedly doesn't affect the server, so its "server lag"(?) :blink:

Posted

Chem are fine and hopefully they are in the game. They are there to kill the last humans that get overcrowded by other zombies that try to eat them.

They are very good, you can easely ambush humans too with them.

Posted

Yes i don't see any reason to change chems, because they are there to make it harder in the end. If we reduce them the end will become too easy for humans.

Posted

but the fast zombies are enough strong to kill a human even if he made 24 kills and + chems n00bs

half-servr has chems and other half contains fasties, poision, classic, etc. (headcrabs are very noob to use them on last human:P)

Posted

Chems have an insane damage multiplyer when they travel in packs(this is not a nature documentary lol), that's disturbing. Headcrabs are just fine, but too many people play fastcrabs, normal crabs are very underrated and strong when played well.

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