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MTA Race & Mix Maps by AleksCore


Guest AleksCore

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Guest AleksCore

NFS: Brakes vs. Barrels
- Map duration: ~2 min 30 sec
- Many barrels
- You can choose your car at the startup (turismo, infernus, sultan or default - cheetah)
- Awesome music from NFS:U
- And other smile.gif

Hope you like it!


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Edited by AleksCore
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super ramps is boring and has a shitty jump

nfs: bridge can't be played properly due to the finish

@nfs: brakes vs barrels: Where did you get the idea that blowing up is fun? It certainly isn't and so isn't this map when you're blowing up out of the blue, you can't even see the barrels since it's night time.. You're driving fine and suddenly you end up dead.

No map was uploaded, sorry.

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Guest AleksCore

super ramps is boring and has a shitty jump

nfs: bridge can't be played properly due to the finish

@nfs: brakes vs barrels: Where did you get the idea that blowing up is fun? It certainly isn't and so isn't this map when you're blowing up out of the blue, you can't even see the barrels since it's night time.. You're driving fine and suddenly you end up dead.

No map was uploaded, sorry.

/me sad :(

@nfs: brakes vs barrels - maybe I delete 70% of barrels and this map will be uploaded? Blowing up is fun, I think. You must know map or be very careful to finish. And music in this map is very good. I'll try to make this map better.

@nfs: bridge - I'll try to fix it

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Guest AleksCore

@nfs: brakes vs barrels: Where did you get the idea that blowing up is fun? It certainly isn't and so isn't this map when you're blowing up out of the blue, you can't even see the barrels since it's night time.. You're driving fine and suddenly you end up dead.

No map was uploaded, sorry.

NFS: Brakes vs. Barrels v.1.1

Fixed. Let's give a second chance for this map.

P.S.

- optimized map size (mp3 size)

- draw distance for barrels and other objects was increased

- and other changes

race-nfsbvb.zip

Edited by AleksCore
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  • 2 weeks later...
Guest AleksCore

I think we must make full gostmode for Test Drive map or something like this. Maybe we can make teams for this map (I mean 1 team = ~3 people).

Today we play on this map 3 times again and again, but so many people and non-ghostmode - it's not good.

Fully ghostmode it's not good too, because cops will not be able to hit you

Edited by AleksCore
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Guest AleksCore

I don't see a point making it ghostmode.

We prefer to use ghostmode as less as possible in this server.

Scripted cars pushing people out (or blocking the way), so if you ride behind some guy, he can ramming you away

I find compromise. I made cars on this map "non-collidable".

Ghostmode off

P.S. sorry, my English is not good :D

race-testdrivemission.zip

Edited by AleksCore
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  • 2 weeks later...
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