Jump to content
Mr. Green Gaming

Updates and Pre-Releases


Guest

Recommended Posts

This is the list of Updates, Pre-Releases, and any other important things.

Update 1.1

  • Bows are now enchantable, with four new enchantments specific to bows: Power, Punch, Infinity, and Flame.
  • Arrows which are on fire now set entities they hit on fire.
  • Golden Apple recipe changed to use gold nuggets instead of gold blocks.
    • Golden Apples now restore 18px-Hunger.svg.png18px-Hunger.svg.png rather than 18px-Hunger.svg.png18px-Hunger.svg.png18px-Hunger.svg.png18px-Hunger.svg.png18px-Hunger.svg.png and cause regeneration for 5 seconds rather than 30.

    [*]56 new language translations, including fictional ones such as Pirate, Klingon, and Quenya.[*]Infrastructure for improved mob AI added, allowing for more complicated behavior than before. These behaviors themselves have not been implemented yet.[*]Slightly smoothed color transitions betweenbiomes.

    • Swamp land and water colors now smoothly transition to other biomes.
  • Re-added beaches.
  • Taiga biomes now contain snow and ice.
  • Decreased randomness of enchantment levels atEnchantment Tables.
  • Biomes are slightly more varied, with differing elevations of land in previously flatter biomes.
  • Reduced brewing time to 20 seconds from 30.
  • Added Spawn Eggs to creative mode.
  • Added a world type option (available types:Superflat and Default).
  • Removed collision box from Ladders.
  • Sheep eat Grass (converting it to Dirt) and Tall Grass to regain their Wool.

    [*]The collision box on Fence Gates now matches that of Fences instead of being square.[*]Fence Gates can now be opened and closed withRedstone.[*]Oak (default tree) Leaves now have a 1/200 chance of dropping Red Apples.[*]Blacksmith buildings in NPC Villages now hold chests with loot of the same type asStrongholds.[*]Void fog removed in creative mode.[*]Melons and Pumpkins can now grow on Dirt, instead of only on Farmland.[*]New settings in Server.properties:

    • level-type
    • spawn-npcs
    • generate-structures
  • Magma Cubes can now drop Magma Cream on death.
  • In SMP servers, non-ops are kicked if they spam in chat too much (Ops are not notified of the kick, they must assume that the player was auto-kicked)
  • The distance that Wheat attracts friendly mobs has increased from 2-3 blocks to 8-9 blocks.
  • All Music discs except for "11" can be dropped from creepers killed by skeletons.

Snapshot 12w03a Download- http://assets.minecraft.net/12w03a/minecraft.jar

Snapshot 12w04a Download- http://assets.minecraft.net/12w04a/minecraft.jar

Snapshot 12w05a Download- http://assets.minecraft.net/12w05a/minecraft.jar

Snapshot 12w05b Download- http://assets.minecraft.net/12w05b/minecraft.jar

  • Fixed shift-clicking the result from Crafting only giving one item regardless of the amount of material used.
  • Cats will now sit if right-clicked with an empty hand.
  • Death screen has a slight delay before buttons become active, to avoid accidentally clicking buttons when killed.
  • Survival MultiPlayer mob hitboxes are fixed, so they apply to the full mob, instead of only the head.

Snapshot 12w06a Download- http://assets.minecraft.net/12w06a/minecraft.jar

Snapshot 12w07a Download- http://assets.minecraft.net/12w07b/minecraft.jar

  • World format changed for the second time, conned "Anvil", with an automatic world converter from the current "McRegion"[3].
    • Maximum build height increased to 256 (was 128).
    • Empty sections of the world will not be loaded into memory.
    • Block ids increased to 4096 (is 256) by adding a 4 bit data layer (as of this snapshot it is only working for items).
    • Block ordering will be changed from x/z/y to y/z/x in order to improve compression.
    • Packets for sending chunks will be updated (a full 128-high chunk is smaller than the old format, and a chunk with lots of empty space is much smaller).
    • Biomes will be saved per x/z column, which means they can be altered by tools.

    [*]Light calculations in SMP take place client-side[*]Remaining animals were moved into new AI system.[4][*]Added Redstone Lamp [5][*]Decreased dropping chance for rare items[*]Villagers repopulate villages based on the number of houses[*]Zombies have a chance of attacking villages at night (part of the upcoming Sieges feature)[*]Villagers have children, which always sprint.

Snapshot 12w08a Download- http://assets.minecraft.net/12w08a/minecraft.jar

Edited by Guest
Link to comment

Yes I know. I actually copied all the stuff right from it. I made this because as you know, people ask when the next map is. This is their answer. As more pre-releases come out, the closer the map is to coming out. Also this is just a good place to download them without having to search all around. And Clavus can i ask you a favor? Can you pin this to the Minecraft Topic list, so that people woll always see it cause i wont post on it unless a new release comes out

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...