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Mr. Green Gaming

VforV

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Posts posted by VforV

  1. but dont make them to overpowered thats what V is talking about i think. this will destroy the good gameplay that dods has.

    You get the point. :)

    Oh, and I forgot to mention that I did like the Medic idea. It's a pitty that they don't put in any Medic class in it, but maybe they thought about it cause they put in the 'Medic/Sani!' shouts (though you can only use them by binding a key to it), which I spam in-game nowadays. ^^

  2. Stuff I think about:

    - Fast/instant respawn

    - No class limits

    - Reserved slots

    - No team-balancing

    + (my suggestion)

    -Steady sniper

    -Fast MG reload

    -Extra grenades on any class (with rifleman Extra launcher grenade and More Bazooka rockets)

    -No Zoom out after sniper shot

    -Extra Sprint speed on Assault class

    -More MG bullets

    -(Dont know sure bout this) !medic class

    Those are all lame suggestions for lamers. Extra sprint for Assault? No zoom out for snipers? STEADY SNIPER?! I don't want noobs like you to ruin my game with those features. It's bad enough with the campers and assault noobs already, so don't give them any more reasons to camp more and pick lame classes more. <_<

  3. First post updated, those that didn't state their classes when they stated their teams please state your classes, or else we will have a huge bad shits.

    VforV and Donlan please state your team and exact class, or else I will have to choose for you.

    After the list will be filled (Max is 10vs10) then we will start the debate for the date and time.

    Ok, then I'll go for Axis - Rocket

  4. I agree for the GC and shop, but I think the game should stay fair for everyone.

    I'd rather see things that don't influence gameplay advantages, such like your name on the scoreboard in an other color, funny hats, or something like that.

  5. I honestly hope there won't be a GC shop for DoDS. I rather would have that you can just earn GC, that you can spend in TF2 and Gmod.

    Will you pay for our server costs then? :D

    You get enough profit from the other servers, imo. And no one forced you to host the server, you said it yourself, that you did have room left. If you were short by cash, you wouldn't have launched an extra server.

    There are other ways to gain income without affecting gameplay. Reserved slots etc.

  6. Stuff I think about:

    - Fast/instant respawn

    - Reserved slots

    +1 When I saw the topic title, 'fast respawn' came into my mind directly. Reserved slots might be good too, though it should be limited to 30 days or something.

    - No class limits

    - No team-balancing

    -10 Without class limits, the game is totally ruined and imbalanced. I'd rather don't see anything that gives a player an advantage in-game, the game must stay fair to anyone. So no extra health, no health regeneration.

    The only thing that might be usefull is extra ammo for restricted classes, and the only class I can think of is the Rocket class (or that you can use your own ammo that you normally can give away to another player with the H key). I'd say the MG class too, but they camp too much.

  7. 1 player is to small. Atleast 2 players (it's a 32 slot server)

    Yes, I know, I even was being generous; if it depended on me, I wouldn't even allow it at all. :V

    Maybe it'd also be nice if the points you get on hlstatsx depend on what gun you use. So that these sprayer get 2 points per kill in stead of 20.

  8. Give me good numbers for class-limits.

    Rifleman - no limit

    Support - no limit

    Rocket - no limit? You can get good kills with it but no one is over-using this class like Assault

    Sniper - 2 or 1 player(s) allowed

    MG - 2 or 1 player(s) allowed

    Assault - 1 player allowed

    I think that's all of them classes.

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