poohplop
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Everything posted by poohplop
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NECRO would never do this to us
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with no regulars, the server is dead... bring back old preks to please the regulars. it's not that much hard work?
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Live Zombie Survival development tracking (changelog)
poohplop replied to Ywa's topic in Zombie Survival
That kinda ruins that game, it is a bit about stealing kills in a Cade. -
Live Zombie Survival development tracking (changelog)
poohplop replied to Ywa's topic in Zombie Survival
Yeah please bring back the old perks, it can make the game less of a cading zs and separates it from other zs. which what is mr.green is all about. Make it so plank and keyboard does not do damage to the Cade, only noobs cadebreak. Make psychopeti admin of course balance the weapons,I'm sure you will though. -
does stalker suit even work?
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you get 70 more medikit charge.
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Live Zombie Survival development tracking (changelog)
poohplop replied to Ywa's topic in Zombie Survival
can you bring back the old perks like last human? Also i like the idea of sp but it is really annoying when you can't get to the crate, so can you make it that f2 allows you to browse the sp store. Maybe bring back old crates, but make it so it spawns randomly so caders will not have access to it, will make mr green more of a running zs. -
How is Pay2Win actually related to this specific change? Even though I disagree with it anyways. Most players like the new sounds, and they're higher quality than the original HL2 sounds. Thanks for the constructed criticism. I'll improve propkilling effectiveness and look into the speed of infected. My main reason to remove normal zombie was that the latest introduced 'Infected' are a combination of normal zombie and fast zombie. If we need to solve balancing issues by combining 2 classes, we're clearly not properly developing a gamemode. So I attempted to make the normal zombie somewhat different (and use the 'infected' models) and make the fast zombie more useful again (since it's the only class capable of climbing/reaching higher places). In the current gamemode I see many changes that were made that actually didn't properly fix the gameplay problems. Only dirty workarounds. Why don't you lower the damage of infected and lower the health then you might have a chance running