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Mr. Green Gaming

bastardman

Greens
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Posts posted by bastardman

  1. With your newly acquired strength, try to punch a hole through the wall to reach your TOOTHBRUSH.

    edit: long LONG LOOOONG awaited update (fcking finally)

    you decide to attempt to punch a hole through the wall

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    this looks so horrible

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    You thought it would be a pretty goddamn cool thing to do, but there is apparently an ENTRANCE in the SECOND ROOM, which might be more handy if used, to avoid SPLINTERS to the fullest.

  2. I agree with what Steven Hawking (i believe?) said that if aliens ever came to our planet, chances are that they will just plunder us for resources, I mean, what intelligent life forms would want to ally with a race that so far can only get to their nearest moon?

    I believe that aliens would be the first to contact us, in case that would ever happen. They would first just dump a bunch of useless junk around, like a roadside picnic, which is up to us humans to examine and analyse, just to see if there actually is intelligent life here

    we would eventually figure out how to contact back, and then they would deem us to be intelligent

    then they'd probably plunder for resources

  3. Never played left 4 green Gmod servers, but this sounds very bag. Isnt there AFK kick system? that would be easy solution (imo, do i miss something important?)

    I dont want to sound like i am on Gordon-Darks side, but does he know he ruins other players game? Like is he just kid who dosent understand there is others? In that case I would just kick always he starts to AFK. BUT if he does this on purpose, perm-ban i would say.

    it's not GMod, it's ZPS

  4. well uh, religion is rather unimportant

    prime example is the batshit crazy countries having bullshit all over them everyday due to religious fighting. people there have notthing they can lean against, example is the middle east

    because they beleif that there is a greater good, they go mass suicide bombing thanks to all the religious fighting

    nice edit, yo

    seriously, not everyone down there have access to weapons, just the batshit "AAH MOTHERLAND" fuckers

  5. well uh, religion is rather important

    prime example is the batshit crazy countries having bullshit all over them everyday. people there have something they can lean against, example is christianity

    if they didn't have the beleif that there is a greater good, then they'd probably go mass suicide thanks to all the crap going on

  6. CRAZY ASS .gif UPDATE

    OPEN the CORN FLAKES with CROWBAR.

    You take "OPEN" as WHACK THE EVERLIVING SHIT OUTTA THAT SQUARE MOFO open.

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    you THINK 'fuck THIS' im going to EAT my CORNFLAKES with my CROWBAR.

    You literally use the crowbar as some sort of BENT SPOON HANDLE WITHOUT FLAT CONCAVE SURFACE to ingest the KELLOGS™ CORN FLAKES.

    20.gif

    Eat the CORNFLAKES and get 2+ in STRENGHT

    As Tim ingested the CONTENTS of the BOX of KELLOGS™ CORN FLAKES, his STRENGHT increased with 2, giving Tim capabilities of ROUGHER WORK.

    21.gif

  7. TIM LOCHWOOD should INVESTIGATE the WINDOW.

    You head back to Room 1, to investigate the window, which wasn't VISIBLE earlier, due to you not looking in that DIRECTION.

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    You INVESTIGATE the WINDOW.

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    Hm. Looks like some NUMBER-BASED INFORMATION. In what kind of ORDER it's supposed to be read in, remains a mystery.

  8. OPEN the BOX of KELLOGS™ CORN FLAKES and CHECK if there is a TOY inside.

    You attempt to open the BOX of KELLOGS™ CORN FLAKES, but it looks like the opening has been SEALED with STICKY TAPE. Your attempt to open the BOX of KELLOGS™ CORN FLAKES failed!

    "DANG"

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    PUT the CORNFLAKES in your INVENTORY.

    Instead, you put the KELLOGS™ CORN FLAKES in your inventory. Cause you're feelin' for breakfast.

    14.gif

    You now have 4 BLOCKS OF STORAGE in your backpack left!

  9. ENTER the DARK ROOM and INVESTIGATE if there is a LIGHT SWITCH in THAT ROOM.

    You PEER into the dark room. You decide that you will try to locate a LIGHT SWITCH...

    9.png

    ... although your MIND has played tricks on you, and you are too afraid to enter. You AGITATEDLY attempt to find a switch to distribute light into this SOMBER room.

    10.gif

    And...

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    ... success!

  10. TIM LOCHWOOD should INVESTIGATE the PEEKING HOLE.

    Also, there goes my 1000th post. :pipe:

    You decide to PEEK through the PEEKING HOLE.

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    Could it be...

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    It's your childhood TOOTHBRUSH! Oh the joys and wonders of destroying GERMS and various sorts of GRAVEL with it, of which you ingested as a child. This HEIRLOOM has been passed down from your father, and it still have the odour of his mouth included with it.

  11. PULL the BLOODY LEVER already.

    (also quote whatever choice you're going with)

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    You pull the delirious lever, to reveal it's craving secrets.

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    And... wow. That's pathetic. A path has opened up, and it seems it's just as poorly illuminated as the current room.

    You need some kind of SOURCE OF LIGHT to proceed into the next area.

  12. Okay!

    This thread is going to be about an interactive story, called ROOMGUY I: CALL OF THE CRAPARTMENT.

    I will draw a picture, and then you, the reader, will be able to post what you think the protagonist in the drawing shall do, to continue his quest.

    I'll pick whatever reply which fits, and then draw it.

    So everything starts here, in this room:

    1.png

    Your name is TIM LOCHWOOD. You find yourself stuck in this poorly illuminated room, giving you mild claustrophobic thoughts.

    You are wielding a BACKPACK, which can contain various ITEMS, depending on size and probability of being PICKABLE.

    The room doesn't contain many things to interact with, but you spot a PEEKING HOLE, and some kind of BLACK GUNK, which seems to be leaking from the floor above your location.

    There is also a HATCH, and a WELL-ESTABLISHED LEVER.

    What is your next move?

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