That's what I suggested a month ago. unlocking zombies is based on infliction. But if the infliction does not go up, then the time of the round will unlock zombies. If there are 20 players, 6 of them are camping a long hallway and are destroying the normal zombies, of course you would want poisons and zombines instead. Cause it would not be very fair. you should avoid the zombine like I do. yet that makes no sense that 2 players with pistols-smg must hold out against up to 6 other players that have armour,run and explode on death for 16 fkin minutes. why is it based on infliction when the ppl who have to survive havent even had a chance to unlock anything remotely good? How is that "FAIR" pufu? I had a usp and just unlocked a magnum when zombines started spawning I think zombines>magnum Sure it should be based on infliction but there should be a minimum time past first i.e about the 8-10 min mark Even lvl 6 engi would only spawn with a pulseSMG at best and only and even then zombines>pulseSMG Maybe a very good engi might just have unlocked a PulseRIFLE after 8 min into the round if there were about 15 players. You should avoid the zombine, they are very slow. lvl 6 engis get turrets so don't complain griffon Guys, its a gameplay where you work in a team. You don't need to fucking run alone. In this gameplay you try to survive. Lol, but really. Why some players whine on the server that the game is unfair because of them not winning. (Not talking anyone of you guys, I'm talking about some other whiners)