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Mr. Green Gaming

Pufulet

Greens
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Posts posted by Pufulet

  1. I got Necro to download a pack of maps that I put together with the supply crates done by me.

    Necro can you add this to the sh_maps.lua file and upload it all in the next patch please. My maps that I have done in the past year or so still serve no purpose which I find sad that I even did them.

    ["zs_asylum_v6"] = { Name = "Asylum", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 10},

    ["zs_cityholdout"] = { Name = "City Holdout", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 10},

    ["zs_dezecrated_beta"] = { Name = "Desecrated", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 7},

    ["zs_greenie_lounge"] = { Name = "Greenie Lounge", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 9},

    ["zs_lockup"] = { Name = "Lockup", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 7},

    ["zs_seclusion"] = { Name = "Seclusion", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 11},

    ["zs_siege_opt4"] = { Name = "The Siege Evil", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 7},

    ["zs_uglyfort_v6"] = { Name = "Ugly Fort Final", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 9},

    ["zs_egypt"] = { Name = "Egypt", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 18},

    ["zs_tunnels_fixed_v2"] = { Name = "Tunnels", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 11},

    ["zs_chernobyl_v1"] = { Name = "Chernobyl", Size = BIG, RandomizeSpawn = false, ZombieSpawnProtection = 7},

    sh_maps.zip

  2. Add the unlife_mrgreen.mp3 back for when infliction is over 70%.

    Add xp and sp for blowtorch.

    Zombies should not revive from an axe.

    Increase axe damage.

    Make ammo crates worth 5sp instead of 3 because you cant do much with a 3.

    Decrease howler speed by 25 units and decrease chance of getting shield.

    Decrease the speed of the poison headcrab projectile and range.

    Remove autopickup.

    Add when a human dies they drop all their weapons/tools.

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