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Mr. Green Gaming

mr.dogshit

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Everything posted by mr.dogshit

  1. Oh! Well that's pretty gay! (the DDOSing) Disgruntled banned cheater perhaps???? cough7UCKERcough?
  2. I get it too... it's as if the handbrake turn in the boats doesn't work.
  3. What about this... http://hem.passagen.se/muntz/haha.mp3 http://hem.passagen.se/muntz/haha.mp3
  4. Not fixed I'm afraid ... although when it happened just now, I had already finished the race and was spectating someone else, dunno if that helps. Actually, on the next race it came back while I was still racing. EDIT: it happened at the same time as in Maths screenshot!
  5. So when will the server be back online?
  6. You could have a whole series of "Win X races in a [insert vehicle]" Like 20 races in an Infernus 5 in a golf caddy depending how common that vehicle is.
  7. Actually, he says you are "the best xDD" ...who knows what xDD stands for??? X-rated Dick Dancer perhaps?
  8. I can remember it happening a few times on face's new "Pro" map - 1st time it crashed was at the Flash -> bmx changeover, the next time was further on but I cant remember anything else.
  9. Here's a few of my dump files from the past few days. dumps.zip AND my core.log ** -- Unhandled exception -- ** Version = 1.0.5-release-2560.0.000 Time = Mon Jul 11 21:43:22 2011 Module = C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x000C9691 EAX=00000000 EBX=00B340BC ECX=00B340BC EDX=00871360 ESI=00B340BC EDI=00000000 EBP=00B340BC ESP=0022F778 EIP=004C9691 FLG=00210246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Version = 1.0.5-release-2560.0.000 Time = Mon Jul 11 22:02:10 2011 Module = C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x000C9691 EAX=00000000 EBX=00B2EBDC ECX=00B2EBDC EDX=00871360 ESI=00B2EBDC EDI=00000000 EBP=00B2EBDC ESP=0022F778 EIP=004C9691 FLG=00210246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Version = 1.0.5-release-2560.0.000 Time = Tue Jul 12 20:10:23 2011 Module = C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x000C9691 EAX=00000000 EBX=00B2EBDC ECX=00B2EBDC EDX=00871360 ESI=00B2EBDC EDI=00000000 EBP=00B2EBDC ESP=0022F778 EIP=004C9691 FLG=00010246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Version = 1.0.5-release-2560.0.000 Time = Tue Jul 12 20:17:04 2011 Module = C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x000C9691 EAX=00000000 EBX=00B2EBDC ECX=00B2EBDC EDX=00871360 ESI=00B2EBDC EDI=00000000 EBP=00B2EBDC ESP=0022F778 EIP=004C9691 FLG=00210246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Version = 1.0.5-release-2560.0.000 Time = Tue Jul 12 20:21:36 2011 Module = C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x000C9691 EAX=00000000 EBX=00B2EBDC ECX=00B2EBDC EDX=00871360 ESI=00B2EBDC EDI=00000000 EBP=00B2EBDC ESP=0022F778 EIP=004C9691 FLG=00210246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Version = 1.0.5-release-2560.0.000 Time = Tue Jul 12 20:27:34 2011 Module = C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x000C9691 EAX=00000000 EBX=00B2EEE4 ECX=00B2EEE4 EDX=00871120 ESI=00B2EEE4 EDI=00000000 EBP=00B2EEE4 ESP=0022F74C EIP=004C9691 FLG=00010246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- ** ** -- Unhandled exception -- ** Version = 1.0.5-release-2560.0.000 Time = Wed Jul 13 21:07:35 2011 Module = C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x000C9691 EAX=00000000 EBX=00B226D4 ECX=00B226D4 EDX=00871120 ESI=00B226D4 EDI=00000000 EBP=00B226D4 ESP=0022F74C EIP=004C9691 FLG=00010246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 ** -- End of unhandled exception -- **
  10. FIVE NEW MAPS! ...well, when I say "new", I mean new to Mr. Greens race-elite.zip race-funky-worm.zip race-pissed.zip race-treetopturismo.zip race-wank-my-dog-v1.zip FIVE NEW MAPS! ...well, when I say "new", I mean new to Mr. Greens race-elite.zip race-funky-worm.zip race-pissed.zip race-treetopturismo.zip race-wank-my-dog-v1.zip
  11. Why the f*** does MTA keep crashing all of a sudden!? MTA used to randomly crash for me once in a blue moon (i.e. rarely) but it crashed 3 times yesterday and 5 times in the past hour! before you start saying its because i have a shit PC (and yes I know its shit), I've noticed other people complaining about it in game too.
  12. Lead a race for X seconds and not finish. Get kicked for AFK Get kicked by admin Buy a map Earn X GC Buy a car Finish 10 races in a row Suggest an achievement
  13. Fixed the stuck-in-the-road bug using getElementPosition and setElementPosition, vehicles now change at Z+3 race-Never-The-Same-Again-FIXED-2.zip Rip off? / inspired by? / homage to?... meh! It's not like I'm making money from it.
  14. Fixed the issues. Special thanks to SDK for the scripting help! race-Never-The-Same-Again-FIXED.zip
  15. I specifically tested it many times and tweaked the vehicle change markers so that they were the same size as the race CPs (again, specifically because I recognised that there was a difference in size - I worked out the markers needed to be 4 sizes bigger), I can only imagine that for some reason the CPs are larger on the server than they are when being tested locally - but I can't know for sure because by the sounds of things you uploaded the map and then took it off the server without giving me a chance to see it working. About the checkpoints, I've had experiences too with checkpoint-sizes being changed in the server. My original Mona Pizza map had smaller checkpoints, so you would have to go near the doors to 'deliver the pizza'. In the server, the checkpoints just turned so big, people didn't even need to drive in the gardens anymore. Yeah, that happened to my map Monster Mayhem, the CPs turned HUGE!... but not Move! Is there anything specifically that causes it, any fix for it? (I've tried googling for an answer... but cant find anything). BTW, did you play this map (Never The Same Again)? if so how wide were the first few CPs? (they should have been the default 2.25 size) EDIT: I found this fix for the huge CP issue http://forum.multitheftauto.com/viewtopic.php?p=325752&sid=2d691ba9a8e1b282cbcc8ac399cdc476#p325752 But that doesn't seem to be a problem with this map. :/
  16. I specifically tested it many times and tweaked the vehicle change markers so that they were the same size as the race CPs (again, specifically because I recognised that there was a difference in size - I worked out the markers needed to be 4 sizes bigger), I can only imagine that for some reason the CPs are larger on the server than they are when being tested locally - but I can't know for sure because by the sounds of things you uploaded the map and then took it off the server without giving me a chance to see it working. As for you saying I ripped off your map! lolwut!? are you saying you're the only person allowed to use the random vehicle script?! and anyway i wasn't trying to rip it off, if anything i meant it's a homage to yours because like most people i love it and want to see more maps like it!... "Imitation is a form of admiration". On a personal note, don't be so precious ffs... I mean I could understand if I had totally ripped off your script line for line somehow, or made an almost identical map and uploaded it to another server... but no... seriously, WTF!?
  17. New map! Not The Same Again With full on random shizzle (minus the RC vehicles because they suck )
  18. Nice! Just thought I'd mention btw, the map contest text in the server is wrong, it says "round 2 - flying map"
  19. Your random vehicle script? yeah, at every checkpoint there is a 75% chance you would change to a dinghy (and slide back to the bottom) and a 25% chance you would stay as a monster... I'm guessing it didn't work??? It worked fine when I tested it.
  20. How many maps can you enter? And will scripts ever work as intended in all dimensions? because I saw that my map Move! doesn't work
  21. Another new map Lotto A quick and simple implementation of my random vehicle script. race-lotto-fixed.rar
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