Nah it will only give you better skins in DayZ, I am not sure about the actual content in DLC though. On another note: How many people are gonna buy the DayZ Standalone? This time I wanna do it right and Conquer/Control a whole server gna gna gna With that said: If 10+ people are into this I propose we make two squads: SQUAD A: SQ A, the squad who are located in a hilly area they have perfect outsight of everything. This SQ will mostly have: Snipers, Hunter, Spies, Splinter Cells, Lads They are stealth, assassination, support, long range, overwatch. They do not meddle direct. SQUAD B: Their base will be close to the roads and high militairy looting areas They consist of: Bandits, Raiders, Looters, Scavengers, Brutes, Plebs They are the direct type, they are the front soldiers of the battlefield, risking theirselves completely and being hugely skilled in avoiding death in the front lines thanks to their skills They will mostly initiate something and cause wars. Now I also want to set some VERY BASIC RULES: 1. Thou shan't have fire in a SQUADs base. 2. If thou really wanted a fire, put it near the farm/water/road and withdraw silently. 3. Everyone is allowed to control a air vehicle but destroy/crash it by your own mistakes and you are not allowed to control one until you bring two. 4. SQUADs shall be in different teamspeaks unless they are doing a mission together or the other SQUAD channel is empty. 5. SQUAD Leaders will communicate with each other through steam if any of the SQUAD members will do a event, that will prevent friendly fire. 6. if any squad member has a something to settle with the other, they can do so with a duel. Ofcourse theres a time and place for it. 7. If you are planning to do something, notify the squad leader or vice leader Those are all I guess. This is just a proposition, so don't get butthurt.