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Mr. Green Gaming

A Random Hobo

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Posts posted by A Random Hobo

  1. It's nice to see that not all your Admins are abusing their position, and more importantly don't insult you for reporting a hacker.

    Why insult you? hackers should be banned and so is that.

    You're welcome, we always reply quicly on important cases :D

    Normally (In other communitys), people get banned for calling the 'Admin abuse' card without posting the proof. I guess that's the angle he is coming from.

    EDIT : Quote : " I have a demo and fraps of the hacker and the screenshotted/textual chat log with the Admin who attempted to fob me off and insult me because the hacker was his friend. "

    -- I hope it's not me Can you post it?

    Was exactly what I was thinking. I was pretty open about my views on scriptenforcer and how easy it is to bypass the other day :P

  2. RadioEnabled = CreateClientConVar("Radio_Enabled" , 0 , true , false)

    function Radio()
    if RadioEnabled:GetInt() != 1 then return end

    html = vgui.Create("HTML")
    html:OpenURL("SetYourStreamingWebsite")
    html:SetVisible(false)

    end

    function DisableRadio()
    html:OpenURL("http://www.google.com")
    end
    concommand.Add("Radio_Stop" , DisableRadio)

    I don't see the reason not to impliment a radio, the code couldn't be more simple.

  3. One of many possible causes:

    DoS attack by MySQL servers by too many querys, Ywa says it is not this.

    Running too many think hooks on the server. Possibly this, as ZS code is really unoptimised

    DDoS attack -- Probably not, host would deal with that soon enough.

    Shop/GC system saving // connecting too often

  4. Didn't I say (Twice) it was not purely financial problems that caused the server to go down??

    The reasons::

    I just got too less money and time for working on the server and that isn't the only reason why I'm going to put them off.

    Another reason is that I already got annoyed of all the new updates which Garry released and broke up ZS several times now. Also, since there probably wont be any new updates for ZS and I don't have the time to keep ZS up to date, it's a waste of money for me to keep the server up. Having some hard exams and working at the same time makes it more harder to play games or watch the server. Another reason is that there was too less donations in the last months. I know that donating to the server doesn't give you many special features but in my opinion, the main point of donating to a server is to keep it up running.

  5. Holy shit. I was talking to Win servers in general, and you feel addressed to that?

    Now I've got the feeling that your a general dickhead, but I ain't going to waste some time with you.

    Not only am I from KillaZSS (Who you insulted by insulting Winservars) , But I am also admin on Winservars (Because of the merge)

    @Chickennugget

    The server will remain open as long as WinServars is open.

  6. Killa's didn't end due to lack of donations. High server costs, mixed with Killa not having enough time to keep the gamemode updated were the real reasons it had to end. The server cost over 100 Euros a month, which is considerably more than you guys have to pay, since you know the hoster (I heard)

    Garry's constant gamebreaking updates really pissed Killa off, and he is probably going to Collage // University soon, so He can't keep taking money from his personal savings // not putting any money in because of server costs.

  7. I would just like to say that we did not lose too many of our players. Although the old server shut down faster than we could have hoped, which means that we can't redirect people, The server had 24 slots (Out of 26) filled yesterday. Then, because the old global ban system went with the old server, we had some problems with hackers crashing the server about 5 - 10 times (At one point, held the server down for 15 minutes constantly) Banned as many IDs and IPs as we could find from the forums (Killazss.com), and the server should be stable now.

    We are going to keep developing the gamemode, although we are having problems negociating with the game server hoster about having an SQL database onsite, as it lags far too much from distance to hold the rank database. We still regarly have over 20 players (Although this is not a hit on what it was before the shutdown) but is still decent enough to try as hard as possible to keep the gameserver alive.

    There have been numerous issues with the new features, such as the votemap breaking, but hopefully Fizzadar (Owner of the WIN SERVARS) will fix this soon. There will still be three European ZS servers, hopefully two with decent playercounts.

  8. I'm looking forward to seeing if you make your working radio any differently to the way I made mine.

    Also,

    8. Doors. Doors, and more doors

    Hopefully func_pulley_constraint will be covered in this :P

    I've been making a castle map, with a func_physbox gate that gets pulled up // down by a button (Will be replaced later) , except it likes to re-open the door after closing all by itself :/ (Using logic_counter to toggle it)

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