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Minecraft Shaders Made Easy


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MagicLauncher 0.9.8

java.home: C:\Program Files (x86)\Java\jre7

java.runtime.name: Java SE Runtime Environment

java.runtime.version: 1.7.0_03-b05

os.name: Windows 7

os.version: 6.1

os.arch: x86

sun.arch.data.model: 32

Class member is not public: private Ljava/util/List; i, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static Ljava/util/logging/Logger; log, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private (I)Ljava/awt/Dimension; getTextureDimensions, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public Z ofAnimatedTextures, class: hu, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static final Lzq; ANIMATED_TEXTURES, class: zq, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private Ljava/util/List; i, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static Ljava/util/logging/Logger; log, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private (I)Ljava/awt/Dimension; getTextureDimensions, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public Z ofAnimatedTextures, class: hu, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static final Lzq; ANIMATED_TEXTURES, class: zq, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private Ljava/util/List; i, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static Ljava/util/logging/Logger; log, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private (I)Ljava/awt/Dimension; getTextureDimensions, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public Z ofAnimatedTextures, class: hu, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static final Lzq; ANIMATED_TEXTURES, class: zq, mod: Daxnitro's Shader Core [1.2.5].zip

*** Starting Minecraft ***

Minecraft version: 1.2.5

Minecraft.jar: minecraft.jar

Mods:

OptiFine_1.2.5_HD_C2.zip

Daxnitro's Shader Core [1.2.5].zip

Sonic Ether's Shader [ultra DOF] [1.2.5].zip

Sonic Ether's Shader [No Waving Objects] [1.2.5].zip

Java path: C:\Program Files (x86)\Java\jre7\bin\java

Memory: 2048 MB

LauncherPath: /C:/Users/Kees/Downloads/Minecraft Shaders 2/Minecraft Shaders/MagicLauncher_0.9.8.jar

Error occurred during initialization of VM

Could not reserve enough space for object heap

Error: Could not create the Java Virtual Machine.

Error: A fatal exception has occurred. Program will exit.

*** Starting Minecraft ***

Minecraft version: 1.2.5

Minecraft.jar: minecraft.jar

Mods:

OptiFine_1.2.5_HD_C2.zip

Daxnitro's Shader Core [1.2.5].zip

Sonic Ether's Shader [ultra DOF] [1.2.5].zip

Sonic Ether's Shader [No Waving Objects] [1.2.5].zip

Java path: C:\Program Files (x86)\Java\jre7\bin\java

Memory: 2048 MB

LauncherPath: /C:/Users/Kees/Downloads/Minecraft Shaders 2/Minecraft Shaders/MagicLauncher_0.9.8.jar

Error occurred during initialization of VM

Could not reserve enough space for object heap

Error: Could not create the Java Virtual Machine.

Error: A fatal exception has occurred. Program will exit.

Class member is not public: private Ljava/util/List; i, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static Ljava/util/logging/Logger; log, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private (I)Ljava/awt/Dimension; getTextureDimensions, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public Z ofAnimatedTextures, class: hu, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static final Lzq; ANIMATED_TEXTURES, class: zq, mod: Daxnitro's Shader Core [1.2.5].zip

*** Starting Minecraft ***

Minecraft version: 1.2.5

Minecraft.jar: minecraft.jar

Mods:

OptiFine_1.2.5_HD_C2.zip

Daxnitro's Shader Core [1.2.5].zip

Sonic Ether's Shader [ultra DOF] [1.2.5].zip

Sonic Ether's Shader [No Waving Objects] [1.2.5].zip

Java path: C:\Program Files (x86)\Java\jre7\bin\java

Memory: 3027 MB

LauncherPath: /C:/Users/Kees/Downloads/Minecraft Shaders 2/Minecraft Shaders/MagicLauncher_0.9.8.jar

Error occurred during initialization of VM

Could not reserve enough space for object heap

Error: Could not create the Java Virtual Machine.

Error: A fatal exception has occurred. Program will exit.

Class member is not public: private Ljava/util/List; i, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static Ljava/util/logging/Logger; log, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private (I)Ljava/awt/Dimension; getTextureDimensions, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public Z ofAnimatedTextures, class: hu, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static final Lzq; ANIMATED_TEXTURES, class: zq, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private Ljava/util/List; i, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static Ljava/util/logging/Logger; log, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private (I)Ljava/awt/Dimension; getTextureDimensions, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public Z ofAnimatedTextures, class: hu, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static final Lzq; ANIMATED_TEXTURES, class: zq, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private Ljava/util/List; i, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static Ljava/util/logging/Logger; log, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Class member is not public: private (I)Ljava/awt/Dimension; getTextureDimensions, class: aaw, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public Z ofAnimatedTextures, class: hu, mod: Daxnitro's Shader Core [1.2.5].zip

Missing class member: public static final Lzq; ANIMATED_TEXTURES, class: zq, mod: Daxnitro's Shader Core [1.2.5].zip

*** Starting Minecraft ***

Minecraft version: 1.2.5

Minecraft.jar: minecraft.jar

Mods:

OptiFine_1.2.5_HD_C2.zip

Daxnitro's Shader Core [1.2.5].zip

Sonic Ether's Shader [Lite] [1.2.5].zip

Sonic Ether's Shader [No Waving Objects] [1.2.5].zip

Java path: C:\Program Files (x86)\Java\jre7\bin\java

Memory: 3027 MB

LauncherPath: /C:/Users/Kees/Downloads/Minecraft Shaders 2/Minecraft Shaders/MagicLauncher_0.9.8.jar

Error occurred during initialization of VM

Could not reserve enough space for object heap

Error: Could not create the Java Virtual Machine.

Error: A fatal exception has occurred. Program will exit.

*** Starting Minecraft ***

Minecraft version: 1.2.5

Minecraft.jar: minecraft.jar

Mods:

OptiFine_1.2.5_HD_C2.zip

Daxnitro's Shader Core [1.2.5].zip

Sonic Ether's Shader [Lite] [1.2.5].zip

Sonic Ether's Shader [No Waving Objects] [1.2.5].zip

Java path: C:\Program Files (x86)\Java\jre7\bin\java

Memory: 3027 MB

LauncherPath: /C:/Users/Kees/Downloads/Minecraft Shaders 2/Minecraft Shaders/MagicLauncher_0.9.8.jar

Error occurred during initialization of VM

Could not reserve enough space for object heap

Error: Could not create the Java Virtual Machine.

Error: A fatal exception has occurred. Program will exit.

Link to comment

Now, I'm no programmer or anything. But I think what's happening is your ram settings aren't right (the not enough space part) try scaling back to 1024 and testing. If it loads up that's your problem (and you won't be able to run the 64bit texture pack without out of memory errors IME)

How much ram do you have by the way?

Edit: I see you're 32bit so you only have 3gb useable. Make sure you have atleast 2gb free under task manager to run it, if not close some memory hogging programs :)

Edited by awesomeo_5000
Link to comment

The issue with 32bit architectures is it only recognises 3gb of RAM maximum. The rest it chucks to GPU RAM or some techno-shit. To use the Shaders you'll need 2GB of allocatable ram (as in free, not doing anything) minimum to cope with the extra load.

Even if you have 16GB ram, if you're running 32 you'll only be able to allocate 3. Or at least that's how I understood it a few years ago. I departed from 32bit systems a while ago :)

Link to comment

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