jellyfish999111 Posted June 17, 2012 Share Posted June 17, 2012 it will be intresting to see what happens in 1.3 but it shouldnt be to hard for people who play less to have an advantage seeming you only need to get to lvl 30 and seeming xp is easier to get. not to mention you can buy it from villagers ( even tho if a duper comes along they could easily dupe 9999999999 emerald go to a libarian villager and trade it for bottle 0 enchanting) but then even now you can get to lvl 30 in less than 1 hour if u have a single skele spawner/grinder set up and that gives u a fairly high chance of prot 3 anyway. Link to comment
awesomeo_5000 Posted June 17, 2012 Share Posted June 17, 2012 If past maps are anything to go on, every villager is killed within the first 3 seconds. People sure hate those villagers. Link to comment
hulpje Posted June 17, 2012 Share Posted June 17, 2012 What if you safezone npc villages? Link to comment
awesomeo_5000 Posted June 17, 2012 Share Posted June 17, 2012 Just another place for people to sit and wimp out of combat. Plus safezones don't account for mobs, you can kill piggies in safezone so I'm guessing you could kill villagers. I suppose I could spawn villagers in little booths near spawn, hook it up to a dispenser with an inverted signal plate on it, and if the plate doesn't have pressure on it (villager killed) it would spawn another. But that's complex. If you all want to trade with villagers, don't kill them Link to comment
oogappeltje Posted June 20, 2012 Share Posted June 20, 2012 Yeh let's do that Awesomeo. Villagers must life! Link to comment
syncr0 Posted June 20, 2012 Share Posted June 20, 2012 I have an idea:Sell villager spawn eggs for green coins!But don't you admins go and slaughter all villagers in the map than!another greencoins package idea: for all other friendly mobs (except mooshroom), sell 2 spawn eggs for each (for instance sell 2 cow spawn eggs for x greencoins).This way people can make their animal farm easily. Link to comment
awesomeo_5000 Posted June 20, 2012 Share Posted June 20, 2012 If you lot can resist the temptation of duping for more than 5 minutes maybe we could implement something like that. Link to comment
jellyfish999111 Posted June 22, 2012 Share Posted June 22, 2012 Just another place for people to sit and wimp out of combat. Plus safezones don't account for mobs, you can kill piggies in safezone so I'm guessing you could kill villagers. I suppose I could spawn villagers in little booths near spawn, hook it up to a dispenser with an inverted signal plate on it, and if the plate doesn't have pressure on it (villager killed) it would spawn another. But that's complex. If you all want to trade with villagers, don't kill them 'suppose I could spawn villagers in little booths near spawn, hook it up to a dispenser with an inverted signal plate on it, and if the plate doesn't have pressure on it (villager killed) it would spawn another. ' villagers drop xp that just bascially adds one to spawn/safezone another idea could be to set it up so at a regular time say once a week or every few days villagers are spawned in some locations if theres none there, that way theres not an infini ammount but there still around Link to comment
awesomeo_5000 Posted June 22, 2012 Share Posted June 22, 2012 I'm sticking with the don't screw your selves out of a good thing approach. Heck, a faction could base their entire gameplay around claiming and preserving villagers. The peaceful faction Market are doing some interesting stuff, maybe they'd be up to it. Link to comment
jellyfish999111 Posted June 24, 2012 Share Posted June 24, 2012 I'm sticking with the don't screw your selves out of a good thing approach. Heck, a faction could base their entire gameplay around claiming and preserving villagers. The peaceful faction Market are doing some interesting stuff, maybe they'd be up to it.market - preserving ... somehow im doubtful, and for anyone who ever wants to trade with market read this carefully, the only time iv been to market was when they locked me inside their base, and started placing lava where i was standing, and of course you cant kill a peacful faction, and 9 out of 1 times i hear about them is when they cheat someone else out of their money. so maybe i wouldnt trust them to do it but maybe Link to comment
awesomeo_5000 Posted June 24, 2012 Share Posted June 24, 2012 Well perhaps you shouldn't go to market to trade? Link to comment
jellyfish999111 Posted June 26, 2012 Share Posted June 26, 2012 Well perhaps you shouldn't go to market to trade?cant say i actually have i just wondered in there on day curious after a long day of killing the noobs who traded there Link to comment
moonenboy Posted June 26, 2012 Share Posted June 26, 2012 A /Spawn command will ruin the game there are reasons why i am playing on this server and not on others. The no /Spawn is one of them. On other servers when people get raided they just all do /Spawn. Which sucks balls. Link to comment
awesomeo_5000 Posted June 26, 2012 Share Posted June 26, 2012 Can we lock this topic? It was established a long time ago we aren't implementing any /spawn command and I think it's just confusing people Link to comment
Darkstar Posted June 26, 2012 Share Posted June 26, 2012 tl;dr No /spawn command.Closed. awesomeo_5000 1 Link to comment
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