Mr. Darkness Posted April 23, 2009 Share Posted April 23, 2009 My new map named zs_infectedhouse_v1There are false zombies to confuse the humans.There is a tower that can fell down, and can kill you if you'll stay under it And of course a health charger, but it is defended by zombie_troso spawn place, so be careful.There are too many pics so just download this zip file, where is map + pics.NOW ALL HAVE CHANGED!2ND PAGE = LATEST FILE!2ND PAGE = LATEST FILE!2ND PAGE = LATEST FILE!2ND PAGE = LATEST FILE!2ND PAGE = LATEST FILE!2ND PAGE = LATEST FILE! Quote Link to comment
A Random Hobo Posted April 23, 2009 Share Posted April 23, 2009 Blocky, empty rooms, bad texture and prop use... Quote Link to comment
Mr. Darkness Posted April 23, 2009 Author Share Posted April 23, 2009 Why bad textures?there are many maps with bad textures :SAlso i used HL2So you cant see the windows. As you know hl2 almoust hasn't no static propsIf you think that rooms are empty i can put more couches :\ Quote Link to comment
Cowchucker Posted April 23, 2009 Share Posted April 23, 2009 That looks pretty..........awful or good cant decide anyways your map is a tiei agree with what hobo said. Quote Link to comment
Donlan Posted April 23, 2009 Share Posted April 23, 2009 HL2 has a crap load of props to use, there's way over 1,000 props in the prop browser in the model viewer & hammer Quote Link to comment
A Random Hobo Posted April 23, 2009 Share Posted April 23, 2009 Protip: Use garrysmod config and GCFScape Quote Link to comment
Damien Posted April 24, 2009 Share Posted April 24, 2009 screenshots would be nice indeed. Quote Link to comment
Mr. Darkness Posted April 24, 2009 Author Share Posted April 24, 2009 Screenshots ktnxbai.ktnxbai??? wtf is that? Japanese? chinese? omgAlso i've moderated the map already Quote Link to comment
Sneed Posted April 24, 2009 Share Posted April 24, 2009 Screenshots ktnxbai.ktnxbai??? wtf is that? Japanese? chinese? omgAlso i've moderated the map alreadyThat is some weird shit but its okay, thanks bye Quote Link to comment
Mr. Darkness Posted April 24, 2009 Author Share Posted April 24, 2009 That is some weird shit but its okay, thanks bye lol another fail rating of my map XD Quote Link to comment
Mr. Darkness Posted April 25, 2009 Author Share Posted April 25, 2009 Photos comingJust wait there Quote Link to comment
Mr. Darkness Posted April 25, 2009 Author Share Posted April 25, 2009 NEW PICS! AND MAP UPDATE! Quote Link to comment
Mr. Darkness Posted April 25, 2009 Author Share Posted April 25, 2009 Ups, Wrong file D: Quote Link to comment
Mr. Darkness Posted April 25, 2009 Author Share Posted April 25, 2009 yay YABBA YABBA hurray!!! Quote Link to comment
Clavus Posted April 25, 2009 Share Posted April 25, 2009 Come on, place a few screenshots instead of doubleposting... Quote Link to comment
Sneed Posted April 25, 2009 Share Posted April 25, 2009 Come on, place a few screenshots instead of doubleposting...Agree dont just say"Hey i got new pics of my map" and you don't upload em. Please do Quote Link to comment
Mr. Darkness Posted April 26, 2009 Author Share Posted April 26, 2009 ok, ill try. The problem was that they were uploading a very long time. Quote Link to comment
Evolve Posted April 26, 2009 Share Posted April 26, 2009 stuff out of proportions, oversized, mainly empty rooms, not much detail(really, doors and windows need frames around them),random stuff at random places(couches outside, tramps ftw?),overal vast outside area with not much detail and random stuff,texturecolors have to fit with the other textures around them,lack of symmetry,I think that's it but hey, I've made like 4 maps by now, I started with shit but my qualitycurve is getting better Quote Link to comment
Mr. Darkness Posted April 26, 2009 Author Share Posted April 26, 2009 couches outside are for 2nd entry in the house Quote Link to comment
A Random Hobo Posted April 26, 2009 Share Posted April 26, 2009 Without realism, a map gets ruined. One of my first ever half decent maps, I made several mistakes on. One of them was realism, the other was func_detailing everything.http://www.garrysmod.org/downloads/?a=view&id=42176Lawl. [uploaded 308 days ago] Quote Link to comment
Damien Posted April 27, 2009 Share Posted April 27, 2009 I agree with evolve on the part that stuff is a bit oversized. Quote Link to comment
Botervloot Posted April 27, 2009 Share Posted April 27, 2009 There is an env_sun, but the map is darkWait, what? Quote Link to comment
Deluvas Posted April 27, 2009 Share Posted April 27, 2009 env_sun makes a sprite in the sky ... you need light_environment for global light Quote Link to comment
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