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Mr. Green Gaming

zs_minecraft


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Morning Everyone! Today I would like to present a new type of map. This is probably the first of its kind for zombie survival. I have been experimenting with minecraft textures in sdk for quite a while now and got familiar with all the texture scaling and blocks and im ready to design and build an island based minecraft map for zs.

The island looks boring and flat right now but in the future I plan on expanding it and making it look more minecraftish and natural. There will be lots of trees, huts, hills and mountains, keeping in mind that I dont want to make this map too big or it wont suit zs. There will be of course the ability to destroy and move around/pickup certain objects like chests, furnaces, crafting benches, birch trees and such which you can barricade with and nail.

Feel free to post suggestions or constructive criticism, it will most likely help me out. I have not abandoned dump_v2 or any other map projects. I can also give anyone the minecraft textures and prefab blocks so you can build your own creation or terrain which could probably be imported into the map.

IMPROVEMENTS FOR NEXT UPDATE

Torches

Lighting

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Edited by Pufulet
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What does that nether portal lead to? :o

EDIT: how about replacing zombie skins? (just for that map though)

like, zombie for normal zombie

skeleton for poison noobcrab (it shoots, after all)

zombie pigman for poison zombie

spider for fagsties (they leap too, no?)

nevermind, was joking

Edited by Quert
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What does that nether portal lead to? :o

EDIT: how about replacing zombie skins? (just for that map though)

like, zombie for normal zombie

skeleton for poison noobcrab (it shoots, after all)

zombie pigman for poison zombie

spider for fagsties (they leap too, no?)

nevermind, was joking

Half life dimension. It cannot be used or walked through by players. At wave breaks it will launch hammers, health, hl2 props and such.

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