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Mr. Green Gaming

Unbalanced Maps


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Basically starting this thread to keep track of maps that needs to be changed.

We got a lot maps at the moment that are unbalanced in current game state.

Lots of zombies rage-quit often if they can't get kills fast enough and the game will just be boring as there aren't enough zombies.

 

cs_office

Hard for new players as they just mindlessly walk into the big area of snow and get raped by humans, zombies will just leave the game.

  • Needs removal.

zs_twilight

Basically impossible for humans to win, no strategic advantages just hallways and shit.

  • Needs removal.

subversive part 4

Overpowered cade opportunity on top of the ladder at the zombie spawn.

  • Needs modification: remove orange crate in the small room.

fridge of doom

Map doesn't add any value to ZS.

  • Needs removal.

zs_ambush

Really unbalanced in the beginning of the game, all humans go to the restricted area where there are no hitboxes and camp there.

  • Needs modification: hitboxes on every part of those roofs.

swimmingpool

The roof on the main building is still accessible on some parts without getting hit.

  • Needs modification: more hitboxes.
Edited by Jeremiah
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subversive pt4 is a pretty good map with the big flaw of a big fucking straight ladder chute to mow down zombies.  Remove the cading cart but keep the room, as it's a nice area to camp plus it's the only way to get to the vent.

 

oh and making sure a crate doesn't spawn in the room won't help one bit due to Pulse SMG

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