Pufulet Posted May 14, 2015 Share Posted May 14, 2015 Are you sick of players leaving right before they get killed? Anyone who disconnects will now instantly die and award the last attacker accordingly! Link to comment
Greens Duby Posted May 14, 2015 Author Greens Share Posted May 14, 2015 Gay cross hair, can't ever ever see it man. Its grey and 90% of zs maps use grey walls, floors and ceilings. Make it white, easy to see and obvious you plum. Working on a menu script error atm Link to comment
Pufulet Posted May 14, 2015 Share Posted May 14, 2015 http://images.akamai.steamusercontent.com/ugc/534019341025417150/DA79BFD54DE8217038FC77E13DE2507833B016E8/ Link to comment
Mansen Posted May 14, 2015 Share Posted May 14, 2015 A good suggestion for berserk -Would be cool to see the charge ability, like in tf2 when your the demoman. So it increase the meel damage to 50% on the zombies this will only work, for around 5 mins per charge. For commando -You'll have the ability to see the zombies health how much they have, like in KF I don't think if that gonna change anything but it seems a good thing to add. Ye. Link to comment
Greens Duby Posted May 14, 2015 Author Greens Share Posted May 14, 2015 http://images.akamai.steamusercontent.com/ugc/534019341025417150/DA79BFD54DE8217038FC77E13DE2507833B016E8/Much better, add a red dot in the middle for ease of use. Will make it more user friendly Link to comment
Pufulet Posted May 14, 2015 Share Posted May 14, 2015 A good suggestion for berserk -Would be cool to see the charge ability, like in tf2 when your the demoman. So it increase the meel damage to 50% on the zombies this will only work, for around 5 mins per charge. For commando -You'll have the ability to see the zombies health how much they have, like in KF I don't think if that gonna change anything but it seems a good thing to add. Ye.Commando already sees zombie health. Link to comment
Antz Posted May 14, 2015 Share Posted May 14, 2015 http://images.akamai.steamusercontent.com/ugc/632980588374419798/71CC40DE5D85409A29060560330F35AD53FF7C3E/The crosshair should be red and blue as shown, this way one surface can't make the whole crosshair invisible, it also shows the center of the crosshair too.Also, I think it should say WHY you get the SP rather than just getting the SP, may it say "(the amount you received)(reason headshot/dismember/etc)"I think it worked much better than just random numbers coming out of the zombies.ALSO IT LOOKED PRETTY KEWL LEL Quad_Tube 1 Link to comment
Greens Duby Posted May 15, 2015 Author Greens Share Posted May 15, 2015 I'm working on this now, just need to re-work some of the current systems in place to make it possible. Expect it perfect and added in like a week or something kek, depends on how much free time I have etc.. Quad_Tube and Antz 2 Link to comment
Greens Duby Posted May 16, 2015 Author Greens Share Posted May 16, 2015 I thought I would share some of the removed content from the classes update. Some of it could be potentially used in the future, here was some of the new classes icons. http://images.akamai.steamusercontent.com/ugc/544150955165922040/372F8A6F08386487565FBDEB7BA3D4535F9FE497/ http://images.akamai.steamusercontent.com/ugc/544150955165922253/7D2A3D0F77CF27C7C0F61D34CF15C7B082D93960/ http://images.akamai.steamusercontent.com/ugc/544150955165922418/D69B3547DA6B3C55AA6D78E7A8A2676A20D69EFF/ http://images.akamai.steamusercontent.com/ugc/544150955165927960/271CF7B76E357ED9ED0451634BE2A9EBB637E901/ http://images.akamai.steamusercontent.com/ugc/544150955165934708/C8C669B36CA8F17C769CE41535B588602F9FA146/ http://images.akamai.steamusercontent.com/ugc/544150955165941563/786F6642F685B5CFC4453E09CA66FB698EE17884/ Link to comment
Reiska Posted May 16, 2015 Share Posted May 16, 2015 (edited) I thought I would share some of the removed content from the classes update. Some of it could be potentially used in the future, here was some of the new classes icons. http://images.akamai.steamusercontent.com/ugc/544150955165922040/372F8A6F08386487565FBDEB7BA3D4535F9FE497/ http://images.akamai.steamusercontent.com/ugc/544150955165922253/7D2A3D0F77CF27C7C0F61D34CF15C7B082D93960/ http://images.akamai.steamusercontent.com/ugc/544150955165922418/D69B3547DA6B3C55AA6D78E7A8A2676A20D69EFF/ http://images.akamai.steamusercontent.com/ugc/544150955165927960/271CF7B76E357ED9ED0451634BE2A9EBB637E901/ http://images.akamai.steamusercontent.com/ugc/544150955165934708/C8C669B36CA8F17C769CE41535B588602F9FA146/ http://images.akamai.steamusercontent.com/ugc/544150955165941563/786F6642F685B5CFC4453E09CA66FB698EE17884/ Thank god these were not used, looks to bad Also you get "slaughtered" reading now every time you heal a person or repair a nail, dat hardcore healing mane, probably was not intentional? Edited May 16, 2015 by Reiska Link to comment
Greens Duby Posted May 16, 2015 Author Greens Share Posted May 16, 2015 I thought I would share some of the removed content from the classes update. Some of it could be potentially used in the future, here was some of the new classes icons. http://images.akamai.steamusercontent.com/ugc/544150955165922040/372F8A6F08386487565FBDEB7BA3D4535F9FE497/ http://images.akamai.steamusercontent.com/ugc/544150955165922253/7D2A3D0F77CF27C7C0F61D34CF15C7B082D93960/ http://images.akamai.steamusercontent.com/ugc/544150955165922418/D69B3547DA6B3C55AA6D78E7A8A2676A20D69EFF/ http://images.akamai.steamusercontent.com/ugc/544150955165927960/271CF7B76E357ED9ED0451634BE2A9EBB637E901/ http://images.akamai.steamusercontent.com/ugc/544150955165934708/C8C669B36CA8F17C769CE41535B588602F9FA146/ http://images.akamai.steamusercontent.com/ugc/544150955165941563/786F6642F685B5CFC4453E09CA66FB698EE17884/ Thank god these were not used, looks to bad Also you get "slaughtered" reading now every time you heal a person or repair a nail, dat hardcore healing mane, probably was not intentional? Got a fix for it not to worry, just working on a few other things to add with it. Expect it later today Link to comment
Forbiddina Posted May 28, 2015 Share Posted May 28, 2015 looks good so far... i might just have to get off my butt and try it out when its done. Link to comment
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