besweeet Posted January 27, 2018 Posted January 27, 2018 Continuation of the superjump discussion... Quote
NITROX Posted January 27, 2018 Posted January 27, 2018 1 minute ago, Cena said: I believe so, yes. Can you give us a little time to work on that? Before deleting the maps Quote
Guest F1MADKILLER Posted January 27, 2018 Posted January 27, 2018 Just now, NITROX said: Can you give us a little time to work on that? Before deleting the maps I discuss this I am willing to give you guys 2 weeks my self to try and discuss this to find a way to work this all out as long as @Cena agrees Quote
Cena Posted January 27, 2018 Posted January 27, 2018 I have moved all posts here. Feel free to discuss here. Leave the report topic clean please. 2 minutes ago, NITROX said: Can you give us a little time to work on that? Before deleting the maps Sure, take your time. Quote
NITROX Posted January 27, 2018 Posted January 27, 2018 I will not fail my mission, Gracias Hazy, Cena and Turbo 3 Quote
NITROX Posted January 27, 2018 Posted January 27, 2018 Be a little more tolerant with new scripts and different maps, because that is what we attract in the MTA, the possibility of doing a thousand things every day, let us invent scripts, mods and etc... and allow players to vote if they think super jumps, flashlights and others are erased or allowed (without harming anyone) LethalBrulee and Turbo 2 Quote
Guest F1MADKILLER Posted January 27, 2018 Posted January 27, 2018 Just now, NITROX said: But I'd like to ask a favor Sure we won't delete them for now the SH super mega jumps as there is like a over 200 to clear and I not got time to find them all Quote
Guest F1MADKILLER Posted January 27, 2018 Posted January 27, 2018 Just now, NITROX said: Be a little more tolerant with new scripts and different maps, because that is what we attract in the MTA, the possibility of doing a thousand things every day, let us invent scripts, mods and etc... and allow players to vote if they think super jumps, flashlights and others are erased or allowed (without harming anyone) flashing lights are fine as long as its clear I think now for a option to turn them off or slow them down Quote
NITROX Posted January 27, 2018 Posted January 27, 2018 We try every day to make the mrgreen different from everything we know, and the proof of this is that there is no other game in the world that attracts as many new players as the mrgreen for years and years without stopping If something is wrong, communicate to us, and we will try to solve the problem as soon as possible, after all, this is why I applied for map Assistant, to support new creators, and preserve new and old players, and this is what I try to do every day , many people ask me for help by Facebook or discord, and I'm always in the mood, but after a while most always give up. If something bothers you, do not call, by discord, Facebook, email or F3, always we open to suggestions and constructive criticism Maher and Turbo 1 1 Quote
Maher Posted January 27, 2018 Posted January 27, 2018 Well the maps which it has flashing on-screen which its like eyegasm, just delete the script and map is fine About superjump maps i have no problem with that, As you all did do to @AssNtitties superjump's map and superjump (script) got removed, this maybe would be fine, i guess. Honestly, I like all modes don't have a problem tbh Quote
Guest F1MADKILLER Posted January 27, 2018 Posted January 27, 2018 3 minutes ago, NITROX said: We try every day to make the mrgreen different from everything we know, and the proof of this is that there is no other game in the world that attracts as many new players as the mrgreen for years and years without stopping If something is wrong, communicate to us, and we will try to solve the problem as soon as possible, after all, this is why I applied for map Assistant, to support new creators, and preserve new and old players, and this is what I try to do every day , many people ask me for help by Facebook or discord, and I'm always in the mood, but after a while most always give up. If something bothers you, do not call, by discord, Facebook, email or F3, always we open to suggestions and constructive criticism I used to always try and leave feedback for map makers but where I am so busy with work I don't get to review them as often ): I use to always try and give ways for them to improve a small bit Quote
NITROX Posted January 27, 2018 Posted January 27, 2018 A few years ago, we had this same problem with auto repair, many complained that it was bad, nowadays these same players who asked to delete maps as "BFM" and "Ma Nigga", no longer know how to play without this script (actually know yes but prefer maps with super jump) Quote
LethalBrulee Posted January 27, 2018 Posted January 27, 2018 I think the normal jump hight should be ajustable in the meta.xlm that way there is no need for a second jump script and no combining 2 jumps for a superjump which is kind of a glich also that jump has a timer on it. Quote
NITROX Posted January 27, 2018 Posted January 27, 2018 (edited) 23 minutes ago, Noam said: I think the normal jump hight should be ajustable in the meta.xlm that way there is no need for a second jump script and no combining 2 jumps for a superjump which is kind of a glich also that jump has a timer on it. <settings> <setting name="#skins" value='[ "cj" ]'></setting> <setting name="#time" value="6:0"></setting> <setting name="#maxplayers" value="[ 128 ]"></setting> <setting name="#useLODs" value="[ true ]"></setting> <setting name="#gamespeed" value="[ 1 ]"></setting> <setting name="#ghostmode" value='[ "false" ]'></setting> <setting name="#weather" value="[ 0 ]"></setting> <setting name="#vehicleweapons" value='[ "false" ]'></setting> <setting name="#minplayers" value="[ 0 ]"></setting> <setting name="#respawntime" value="[ 5 ]"></setting> <setting name="#gravity" value="[ 0.0080000004 ]"></setting> <setting name="#waveheight" value="[ 0 ]"></setting> <setting name="#racemode" value='[ "Shooter" ]'></setting> <setting name="#locked_time" value="[ true ]"></setting> <setting name="#duration" value="[ 1800 ]"></setting> <setting name="#respawn" value='[ "none" ]'></setting> <setting name="#jumpheight" value='[ 0.4 ]'></setting> </settings> ??? Edited January 27, 2018 by NITROX Quote
LethalBrulee Posted January 27, 2018 Posted January 27, 2018 Just now, NITROX said: <settings> <setting name="#jumpheight" value='[ 0.4 ]'></setting> </settings> ??? Yes Quote
NITROX Posted January 27, 2018 Posted January 27, 2018 @MADKILLER, To solve the problem of "Flashingsky", Noam created a version where the player can turn ON/OFF the script complete if he wants, would this solve this problem of flashingsky?? Quote
Guest F1MADKILLER Posted January 27, 2018 Posted January 27, 2018 2 minutes ago, NITROX said: @MADKILLER, To solve the problem of "Flashingsky", Noam created a version where the player can turn ON/OFF the script complete if he wants, would this solve this problem of flashingsky?? That would be brilliant it would solve it Quote
NITROX Posted January 28, 2018 Posted January 28, 2018 18 hours ago, Noam said: I think the normal jump hight should be ajustable in the meta.xlm that way there is no need for a second jump script and no combining 2 jumps for a superjump which is kind of a glich also that jump has a timer on it. @Cena, would it be possible to add this feature in plugin of Mrgreen? Quote
Sky Posted January 29, 2018 Posted January 29, 2018 Yeah, delete it and watch how 10% of players leave because they play just because of it. xD Quote
Guest F1MADKILLER Posted January 29, 2018 Posted January 29, 2018 1 hour ago, Sky.meh said: Yeah, delete it and watch how 10% of players leave because they play just because of it. xD We are trying to work out a solution what works best with the map makers and us Quote
Flipper Posted January 29, 2018 Posted January 29, 2018 2 hours ago, Sky.meh said: Yeah, delete it and watch how 10% of players leave because they play just because of it. xD yeah, i left bcs of long ntshit maps 7 mins of fucking no luck or even more on ultra marathon ffs Quote
race Posted January 29, 2018 Posted January 29, 2018 8 minutes ago, Flipper said: yeah, i left bcs of long ntshit maps 7 mins of fucking no luck or even more on ultra marathon ffs Damn that sucks. NTS is life. Quote
waspy. Posted January 29, 2018 Posted January 29, 2018 1 hour ago, Flipper said: yeah, i left bcs of long ntshit maps 7 mins of fucking no luck or even more on ultra marathon ffs sKillz m8 Quote
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