Samx Posted January 11, 2009 Share Posted January 11, 2009 So here i am, i made a new map Name: zs_project_foxhoundPlot: It's a militairy research facility. It had to be closed, because too many test subjects died.. The survivers arrive some month after it has been closed. No one laid a finger on it since it has been closed, and the security system i still online.Shots: What people will do: Curious players will destroy the cade thats blocking the 3rd floor and activate the security system. Lasers will be activated and maybe some players will die.In order to get past the lasers they will have to destroy the power supply, but that will turn of the lights too.To turn on the light again, they will have to get outside to the shed. Inside of it is a fuse box. If you press E on it,the light will be activated again.What you should do if you test it:Press E on the computer in the labor.Push the button infront of the radioactive water.I hope you like it , If something is wrong with it tell me and i will change it.When you think my map is ok, tell me and i will add spawns and its ready for the upload zs_project_foxhound.zip Quote Link to comment
Darkstar Posted January 11, 2009 Share Posted January 11, 2009 Looks awesome, i hope they add it to ZS Keep up the good work! Quote Link to comment
Donlan Posted January 11, 2009 Share Posted January 11, 2009 The walls that make up the outside of the building do seem a bit bland & repetitive (this isn't really helped by the brick texture used, since the brick textures provided in the SDK were meant for use on walls rather than buildings) Quote Link to comment
Danni Posted January 11, 2009 Share Posted January 11, 2009 The download fucks up... When I've downloaded to desktop and wants to unpack it, I open the rar files, well, no files in it...This is what I get:fuck.bmp Quote Link to comment
bastardman Posted January 11, 2009 Share Posted January 11, 2009 It looks like theres a lack of shadows inside the house. If you fixed that, and some small details, I would like the map. Quote Link to comment
Mindtwistah Posted January 11, 2009 Share Posted January 11, 2009 This map looks awesome!I really hope it will get into the server Quote Link to comment
Deluvas Posted January 11, 2009 Share Posted January 11, 2009 dimm the lights , put cubemaps , light_environment and env_sun for good lightning! Quote Link to comment
Danni Posted January 11, 2009 Share Posted January 11, 2009 The download fucks up... When I've downloaded to desktop and wants to unpack it, I open the rar files, well, no files in it...This is what I get:Please help me, ot just upload the .bsp file to me. Quote Link to comment
Mayco Posted January 11, 2009 Share Posted January 11, 2009 Please help me, ot just upload the .bsp file to me.Try downloading it again. Quote Link to comment
Danni Posted January 11, 2009 Share Posted January 11, 2009 Try downloading it again.Doesn't work.. Quote Link to comment
Clavus Posted January 11, 2009 Share Posted January 11, 2009 I suggest you tighten up the outside area (way too many big open spaces) and try some better textures placement. The bricks look a bit ugly. Quote Link to comment
Samx Posted January 11, 2009 Author Share Posted January 11, 2009 Alright thanks for the replies, i'm gonna work on it and post again later, maybe tomorrow Quote Link to comment
Bob Posted January 11, 2009 Share Posted January 11, 2009 Looks ok to me nice work sam Quote Link to comment
Damien Posted January 12, 2009 Share Posted January 12, 2009 I think it looks really good, but i say that to a lot of maps , but still i like the environment to have a story. Quote Link to comment
Samx Posted January 15, 2009 Author Share Posted January 15, 2009 Hey it's me again : DI changed the theme to night, made the textures look more realistic, better lightning, made the outside smaller (There is still an empty corner but this is where zobie spawn will be) and so on.. Here it goes:zs_project_foxhound.zip Quote Link to comment
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