Notte Posted December 26, 2009 Share Posted December 26, 2009 It's is a out of game list to the IW shop XD Im on holiday but want to plan my shopping XD it's is any out of game list or will one of be nice and make one? Quote Link to comment
Mr. Darkness Posted December 26, 2009 Share Posted December 26, 2009 Hmm? why not? Maybe there will be an iw, zs shops too in account managements? Quote Link to comment
stalker-dude(nl) Posted December 26, 2009 Share Posted December 26, 2009 (edited) Could some one translate this for me D:No offence Notte... Edited December 26, 2009 by stalker-dude(nl) Quote Link to comment
Clavus Posted December 26, 2009 Share Posted December 26, 2009 He means if there is a list of the items you can buy ingame.Here's the code, should be pretty easy to spot what's what:shopData = { ["titleeditor"] = { Name = "Title Editor", Cost = 3500, Desc = "Ability to change your scoreboard title in the Options menu." }, ["ammostash1"] = { Name = "Ammo Stash lvl. 1", Cost = 2000, Desc = "Receive 1.25x the amount of ammo from ammo drops (grenades excluded)." }, ["ammostash2"] = { Name = "Ammo Stash lvl. 2", Cost = 2000, Desc = "Receive 1.5x the amount of ammo from ammo drops (grenades excluded).", Requires = "ammostash1" }, ["ammostash3"] = { Name = "Ammo Stash lvl. 3", Cost = 2000, Desc = "Receive 2x the amount of ammo from ammo drops (grenades excluded).", Requires = "ammostash2" }, ["proxgrenades"] = { Name = "Proximity Grenades", Cost = 5400, Desc = "Your grenades will detonate directly when near the undead." }, ["finalshowdown"] = { Name = "Final Showdown", Cost = 6200, Desc = "Get 5 seconds of invincibility and extra ammo when you're last human." }, ["shockdampers"] = { Name = "Shock Dampers", Cost = 3000, Desc = "Halves fall damage (human team oly)." }, ["opticalobliteration"] = { Name = "Optical Obliteration", Cost = 4500, Desc = "Makes your proximity mines almost invisible after placement (for Support class)." }, ["touchdown"] = { Name = "Touchdown", Cost = 4000, Desc = "When landing at great speed you will create a small airblast around you (human team only)." }, ["deadeffort"] = { Name = "Dead Effort", Cost = 4200, Desc = "You explode, doing damage to your direct surroundings, when killed as Behemoth." }, ["ladyluck"] = { Name = "Lady Luck", Cost = 3800, Desc = "The chance of a good outcome with roll-the-dice is increased." }, ["duracell"] = { Name = "Duracell", Cost = 3500, Desc = "The Vision power will drain 25% less energy." }, ["duracell2"] = { Name = "Duracell Extra", Cost = 3500, Desc = "The Speed power will drain 25% less energy.", Requires = "duracell" }, ["duracell3"] = { Name = "Duracell Super", Cost = 3500, Desc = "The Armor power will drain 25% less energy.", Requires = "duracell2" }, ["duracell4"] = { Name = "Duracell X", Cost = 3500, Desc = "The Regen power will restore energy 25% faster!", Requires = "duracell3" }, ["smokescreen"] = { Name = "Smokescreen", Cost = 3500, Desc = "If killed as warghoul, you drop several shadeballs." }, ["organicharvest1"] = { Name = "Organic Harvest lvl. 1", Cost = 3500, Desc = "Your turret restores a little health when killing an undead." }, ["organicharvest2"] = { Name = "Organic Harvest lvl. 2", Cost = 3500, Desc = "Your turret restores even more health when killing an undead.", Requires = "organicharvest1" }, ["detecttodestroy"] = { Name = "Detect to Destroy", Cost = 2000, Desc = "Receive an additional tripmine for the Scout class." }, ["chaosamplifier"] = { Name = "Chaos Amplifier", Cost = 3000, Desc = "Increases the reach and strength of the Stalker scream." }, ["efficientexchange"] = { Name = "Efficient Exchange", Cost = 3500, Desc = "Decrease healgun drain by 30% for the Supplies class." }, ["infantechantment"] = { Name = "Infant Echantment", Cost = 4000, Desc = "Triples the health of your sacrifical baby." }, ["fragilewarden"] = { Name = "Fragile Warden", Cost = 4000, Desc = "Nullifies the first shot you get from long distance (like sniper shots) after spawning (undead only)" }, ["leech"] = { Name = "Leech", Cost = 2700, Desc = "The swarmblaster and hornet gun will leech a little more health with every hit." }, ["deathpursuit"] = { Name = "Death Pursuit", Cost = 4200, Desc = "For the Bones class. When in mid-air, aim directly towards a nearby human and press the Use key. You'll launch towards him!" }, ["maliceabsorption1"] = { Name = "Malice Absorption lvl. 1", Cost = 3500, Desc = "Regenerate a little health around fresh human or undead corpses (for undead only)" }, ["maliceabsorption2"] = { Name = "Malice Absorption lvl. 2", Cost = 3500, Desc = "Regenerate more health around fresh human or undead corpses (for undead only)", Requires = "maliceabsorption1" }, ["abortiondenial"] = { Name = "Abortion Denial", Cost = 4500, Desc = "If your sacrifical baby is killed before you could sacrifice it, you can place it again. Only one retry!" }, ["spreadtheplague"] = { Name = "Spread the Plague", Cost = 4800, Desc = "You throw three infection balls at once, while wasting just one, as Warghoul class." }, ["machineillusion"] = { Name = "Machine Illusion", Cost = 3700, Desc = "When playing Stalker class, turrets will no longer target you if you're more than 10 meters away." }, ["machinedestruction"] = { Name = "Machine Destruction", Cost = 3500, Desc = "Do 20% more damage to turrets when playing undead." }, ["behemothdemonsuit"] = { Name = "Suit: Demon Totem", Cost = 7500, Desc = "Outfit for Behemoth. Increases health by 100. All undead in a small range around you will regenerate health slowly." }, ["zombiecorpsemastersuit"] = { Name = "Suit: Corpse Master", Cost = 7500, Desc = "Outfit for Zombie. After killing a human, you fully restore health. Default health increased by 40 points." }, ["bonesgalesuit"] = { Name = "Suit: Gale Beast", Cost = 7500, Desc = "Outfit for Bones. Increases run speed by 30%. Gives a slight chance of completely ignoring bullet damage." }, ["warghoultoxicsuit"] = { Name = "Suit: Toxic Creature", Cost = 7500, Desc = "Outfit for Warghoul. You mark anyone you damage with your weapons." }, ["stalkerghostsuit"] = { Name = "Suit: Ghost", Cost = 7500, Desc = "Outfit for Stalker. You're less visible when moving and you'll remain completely invisible when crouching." }, ["suppliesboosterpack"] = { Name = "Suit: Booster Pack", Cost = 7500, Desc = "Outfit for Supplies. Increases Healgun healing speed by 50%. Increases suit power by 25%." }, ["experimentalupgradepack"] = { Name = "Suit: Upgrade Pack", Cost = 7500, Desc = "Outfit for Experimental. Increases suit power by 1/3 of the original amount. Also increases the turret's max health." }, ["scoutsspeedpack"] = { Name = "Suit: Speed Pack", Cost = 7500, Desc = "Outfit for Scout. Increases run speed in Speed mode by 30%. Speed mode suit power drain is reduced by 50%." }, ["assaultshieldpack"] = { Name = "Suit: Shield Pack", Cost = 7500, Desc = "Outfit for Assault. Decreases armor mode suit power drain by 30%. Buffs health with 30 points." }, ["supportammopack"] = { Name = "Suit: Ammo Pack", Cost = 7500, Desc = "Outfit for Support. Doubles standard weapon ammo. Gives one additional mine and two additional grenades." }} Quote Link to comment
Notte Posted December 26, 2009 Author Share Posted December 26, 2009 If you wanna know my list:Dtitle editorprox nadeshockdampersall four duracellsefficient exchangeinfent echantmentabortion penialmachine destrucionbones suitstalker suitI just need 1473 more GC Quote Link to comment
VMR Posted December 26, 2009 Share Posted December 26, 2009 *looks through the code for an opening to exploit* Quote Link to comment
Clavus Posted December 26, 2009 Share Posted December 26, 2009 *looks through the code for an opening to exploit*It's just data. You're being silly. Quote Link to comment
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