CRiTTER Posted December 29, 2009 Share Posted December 29, 2009 (edited) Hey guys I'm new to the forum,I just got engineer lvl2 so I have a turret, and I heard that there have been some changes to the turret yesterday.You can't place them in mid-air anymore, well I can live with that, but I get sick of the rotation of my turret.It looks like the rotation/angle of the turret is random? I want to be able to eg make it oversee a door or something, so I aim it that way. I would expect the turret to start 'scanning' that area now, but instead it aims at a completely different direction, so sometimes it aims at a wall etc. How to fix/work around this?Thanks. Edited December 29, 2009 by CRiTTER Quote Link to comment
Holy Posted December 29, 2009 Share Posted December 29, 2009 doesn´t the turret turns arround 360° ?But turrets need now some more power or a health regen and an longer range.Placing them at walls would be cool too.Btw: Welcome Critter Quote Link to comment
CRiTTER Posted December 29, 2009 Author Share Posted December 29, 2009 doesn´t the turret turns arround 360° ?But turrets need now some more power or a health regen and an longer range.Placing them at walls would be cool too.Btw: Welcome CritterMy turret 'scans' in a 180 degrees direction, so if I place it and it decides 'Lets rotate to the wall', it will rotate 90deg left, restore rotation (to the wall) and rotate 90deg right.If a zombie comes close (but the zombie is outside his scanning area), it will start flipping because it's trying to both hit the zombie and stay inside it's area.I remember you have a turret too Holy? You don't have any problems with it? And thanks. Quote Link to comment
Holy Posted December 29, 2009 Share Posted December 29, 2009 I dont use it anymore it just suck Quote Link to comment
Deluvas Posted December 29, 2009 Share Posted December 29, 2009 (edited) Ahem, so you expect to place them in mid-air like Holy does? over-seeing the entire zombie spawn..Edit: Expect some changes to the class system .. and how their items work Edited December 29, 2009 by Deluvas Quote Link to comment
CRiTTER Posted December 29, 2009 Author Share Posted December 29, 2009 (edited) Ahem, so you expect to place them in mid-air like Holy does? over-seeing the entire zombie spawn..Edit: Expect some changes to the class system .. and how their items workNope, I place them on the floor, I know that you can't place them in mid-air anymore. They place fine, but they always scan a different area than I want them to do.Example of me placing a turret at the top of a ladder.The green arrow is the direction I was looking to when I placed the turret. The red area is the area it starts to scan.It should scan the area I aimed in instead of setting a random angle. Edited December 29, 2009 by CRiTTER Quote Link to comment
Holy Posted December 30, 2009 Share Posted December 30, 2009 nice painting Critter I never used turrets for spawn camping ! Quote Link to comment
Hundred2 Posted December 31, 2009 Share Posted December 31, 2009 Turrets need to be like in HL2:Can be placed, Cant rotate, Cant Float And can actuallty shoot stuff.? Quote Link to comment
Chikennugget1 Posted December 31, 2009 Share Posted December 31, 2009 I agree with Hundy for the HL2 turret, it can rotates but only on 90 degrees, and it should be like in MW2, if you want it to aim somewhere else you have to carry it and turn it etc... Quote Link to comment
Deluvas Posted December 31, 2009 Share Posted December 31, 2009 Turrets need to be like in HL2:Can be placed, Cant rotate, Cant Float And can actuallty shoot stuff.?That was the original concept, ( from Clavus ) but I had trouble setting up so it attacks the right players. ( I sorted that problem out recently .. ) Quote Link to comment
Holy Posted December 31, 2009 Share Posted December 31, 2009 if you add the hl2 turret take the idea of nugget please ! Quote Link to comment
Deluvas Posted December 31, 2009 Share Posted December 31, 2009 (edited) I can't edit that turret. It's hard coded into the game. I can only set what players to attack. That's it. ( and make a Pick-Up system or something ) Edited December 31, 2009 by Deluvas Quote Link to comment
Holy Posted December 31, 2009 Share Posted December 31, 2009 pickup system would be good Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.